- Parallax Mapping (1 replies)
- Bloom (5 replies)
- Phong lighting & Skins (4 replies)
- I can dream (8 replies)
- No More New Skins? (14 replies)
- How was done "Prelude to victory" (12 replies)
- Can you make this into a skin? (9 replies)
- Different Skins? (3 replies)
- Huds Detonation Compatible ! (4 replies)
- Update allows you to walk through models? (5 replies)
- Question (0 replies)
- Custom models not in players' hands! (2 replies)
- Bumpmapping (5 replies)
- problems with alpha textures and XSI mod tool (0 replies)
- Need a hand for a console background (20 replies)
- Custom models not showing (5 replies)
- Remove the film grain filter? (15 replies)
- Missing bone when compiling k98 model? (9 replies)
- a question :P (2 replies)
- Anyone Else? (3 replies)
- my minimalistic hud (2 replies)
- Phong on other models (71 replies)
- Messing around in console (0 replies)
- strange (4 replies)
- Workaround for Phong Shading effects? (4 replies)
- Gmod Update (3 replies)
- A Little Hud/Icon Help (29 replies)
- Wile E Coyote (54 replies)
- how do you make a player/weapon skin ? (1 replies)
- Crosshair... HELP! (2 replies)
- Possible to make skin map-specific client side? (1 replies)
- new update (3 replies)
- reskinning the player models (7 replies)
- change .. (26 replies)
- cutting away skins (0 replies)
- Iron sight wish (24 replies)
- Wolfenstein German soldier (13 replies)
- DoD 1.3 Weapons models (2 replies)
- Adjusting Where the Weapon Points (1.3) (8 replies)
- I need help compiling a model. (2 replies)
- Splinter (4 replies)
- Gonna start skinning again...... (17 replies)
- Creating DoD:S crosshairs (2 replies)
- Suggestions anyone? (15 replies)
- k98 iron sights (27 replies)
- W_model help! (8 replies)
- modded servers? (3 replies)
- Decompile Models (5 replies)
- Axis Sleeve (6 replies)
- Looking for some skin ideas (DOD OT) (7 replies)
- Converting VTFs to TGAs (3 replies)
- Is flag modelling only for source? (6 replies)
- Question for you modellers (4 replies)
- Removing flag models from map? (4 replies)
- Custom 1.3 flags from server (7 replies)
- Problems with skins and models (8 replies)
- Crafty Alpha 7 (2 replies)
- Dav0rs Willys jeep (8 replies)
- Left-Handed dod1.3 (10 replies)
- Normal models (10 replies)
- I need that horse. (2 replies)
- Need help developing face models for DOD (9 replies)
- Admin Skins Need Help (4 replies)
- Mapping and Model Viewer (3 replies)
- Any tips on metal? (12 replies)
- Stug Tank Model Preview (17 replies)
- Can't find folder for skins (2 replies)
- High-res v_ skins. (5 replies)
- I hate wood (5 replies)
- Recompiling a player model perfectly (4 replies)
- change raggdolls/blood spatters (4 replies)
- Material Problem! (3 replies)
- Props map loading times? (0 replies)
- non-snow skin for Sherman and AA gun? (7 replies)
- Flag transparancy/mirrored back (2 replies)
- Custom photoshop work (13 replies)
- DOD Custom Content Site Grand Opening! (9 replies)
- problems with models (8 replies)
- Allied helmet (4 replies)
- OK, can someone please tell me how to install models? (4 replies)
- crosshairs on dod:s (2 replies)
- spr files (1 replies)
- good example of re-finishing (15 replies)
- Colored smoke? (3 replies)
- Admin Skins (1 replies)
- .vtf Size (1 replies)
- Glitch in k98 model (16 replies)
- Help Please! :angry: (10 replies)
- Wood Workshop Program? (4 replies)
- Flags (1 replies)
- different skin for each class (8 replies)
- I'll set it up for you! (0 replies)
- Two model and script related questions (4 replies)
- New DOD Source Models, Skins download section with search (3 replies)
- Changeing menu text/color (1 replies)
- Trying to achieve an effect - HELP (64 replies)
- Map Textures (0 replies)
- Help with vmt files (6 replies)
- I've had it with FileFront (12 replies)
- skins for dod 3.1 (2 replies)
- Failed to shell execute? (7 replies)
- helmet german (9 replies)
- Open letter to all..... (16 replies)
- Mauser reload (5 replies)
- Just some thoughts (8 replies)
- wideness of the weapons (54 replies)
- Help With Models...Please (2 replies)
- VTF Export Settings (10 replies)
- Uniforms - Australian (4 replies)
- Is this a cheat? (Warning: Boobs inside) (3 replies)
- Allied Skin (12 replies)
- Storefront models (0 replies)
- Settle Down on the Hi-Res Cloth Textures! (9 replies)
- Texture projection question in XSI (6 replies)
- dog plugin? (1 replies)
- Error! (2 replies)
- What happened to that metallic thompson? (18 replies)
- Editing sprites/scopes (5 replies)
- noob question.. (6 replies)
- How to remove the box/border on obj_icons. (2 replies)
- ragdolls (3 replies)
- Installers (49 replies)
- Mipmapping - pros and cons (8 replies)
- MP44 stock - participate please (52 replies)
- Adding Custom Skins to the Gary's Mod DOD Mod (2 replies)
- Bakelite vs wood (12 replies)
- 88 model (7 replies)
- noob question. list of models? (0 replies)
- Issue with Installing custom skins (3 replies)
- I wanna start modeling...tutorials are still too advanced. (3 replies)
- Importing Models in to a 3D APP (4 replies)
- A little help please with fortunate company skin (2 replies)
- Problems compiling (5 replies)
- H.U.D. Question (3 replies)
- BFE Mod Looking for Modelers (6 replies)
- Model viewer (1 replies)
- Changing background (3 replies)
- Custom skins for each map (19 replies)
- Animation question (2 replies)
- Where can you find HudLayout.res (1 replies)
- How do you edit the dodlogo.ttf (2 replies)
- who made this t34 :D (5 replies)
- Modeling for dods (1 replies)
- I'm done (for now) (25 replies)
- What are normal maps?! (7 replies)
- how do i use the mdl decomp (1 replies)
- [Wanted] Player Animator and skinners (4 replies)
- Anyone got a copy of the v_ models decompiled? (9 replies)
- source sdk (3 replies)
- Force Standard Skins? (14 replies)
- help (4 replies)
- Old steam skin remake (9 replies)
- Texture Misalignment (0 replies)
- looking for some good source skins (8 replies)
- [?] 3d skybox props question (0 replies)
- What To do with newe downloaded huds and .tga files (2 replies)
- low poly mdls (2 replies)
- Help (16 replies)
- Bright pink characters (6 replies)
- iron sights (7 replies)
- A question here... (0 replies)
- Gore (48 replies)
- How do I get DL models in game? (1 replies)
- Question about folder name! (2 replies)
- Nazi Conversion Is No Longer working (3 replies)
- Last update and custom HUD's (3 replies)
- Custom Steam Skins not working? (4 replies)
- What plugin to use? (1 replies)
- Default player models? (3 replies)
- Custom Admin Skins in DODS (6 replies)
- Need Skin Help (1 replies)
- need help finding a hud mod posted here months ago. (7 replies)
- Skins.. why do they not work? (8 replies)
- DoD Gunshop (3 replies)
- HL 1 Model (11 replies)
- .VTF format Question (4 replies)
- "Extra App ID set to 211, but no SteamAppId." (5 replies)
- Amazing US Inf Skins (24 replies)
- Ref Req: US Army Inflatable Rafts (11 replies)
- How to use custom models in-game? (7 replies)
- Randomizing Textures? (2 replies)
- How do you turn blood off (30 replies)
- hje hje hje, ragdolls!! (4 replies)
- How to use the Allied scope as Axis? (7 replies)
- SDK HLMV problem (0 replies)
- Where is a simple model viewer for DOD:S? (9 replies)
- need help with bazooka equipment (11 replies)
- please skin this for me (11 replies)
- help me please steam gods (1 replies)
- Skinning DoD:source weapons? (5 replies)
- Higgins! (0 replies)
- Signal menu (10 replies)
- Interesting reference source for models (2 replies)
- How do I disable flag icons (0 replies)
- DoD:S Player Model LOD Distances? (0 replies)
- British team (2 replies)
- Wile E (1 replies)
- Disabling the HUD (6 replies)
- Guide/Info on creating custom sprays in Source? (1 replies)
- 101st (7 replies)
- DoDs X Hairs (11 replies)
- Hosting for Your Releases (3 replies)
- [SKIN] Axis Footwear?? (11 replies)
- Day of Defeat 1.3 Skin Help (11 replies)
- Anyother Modeling Tools Besides MS3D? (2 replies)
- Help: Importing SMDs to Maya. (4 replies)
- GSFScape (11 replies)
- Player Max Polycount (2 replies)
- Suggestion in next pacth (8 replies)
- what is this pack? (3 replies)
- IS relation to custom models? (7 replies)
- Class based player models??? (22 replies)
- Models, skins and stuff... (3 replies)
- Need help with skiining!!! (3 replies)
- Help with gun normal map (2 replies)
- Custom source player models (13 replies)
- MP40 info (for skinners and modellers) (4 replies)
- US Helmet net (4 replies)
- Arm Skin (6 replies)
- Skinning. (1 replies)
- Why insignia patches are incorrect (3 replies)
- german_body.vtf Sleeve help (3 replies)
- gear.vtf question (3 replies)
- Realistic objective icons... (16 replies)
- Crosshair creation (7 replies)
- Reskinning The 30. Cal And Mg42 (9 replies)
- Import DODs .MDL into XSI (2 replies)
- i dont get (1 replies)
- Weapon Refrence pics. (35 replies)
- DoD Models in SDK (3 replies)
- Help Me Please! (5 replies)
- Keeping Alpha(?) Info When Editting .VTF (12 replies)
- What skinning program are you guys using? (7 replies)
- pretty please help me with mp40 (2 replies)
- Skinning questions (1 replies)
- Photoshop, VTF and RAM issues (3 replies)
- questions about source models (6 replies)
- Complete black player models.. (2 replies)
- Capture meter? (3 replies)
- Reference pictures (6 replies)
- DOD model history (don't look Agent~0) (35 replies)
- [INFO] Milkshape3D 1.7.6 released (0 replies)
- What a difference 4 1/2 years makes (16 replies)
- Help with texture alignment please. (13 replies)
- Modelling and LoD (8 replies)
- Acquiring Textures (4 replies)
- animated spray & new sweedish mp40 *massive merge of massively rude threads* (45 replies)
- Removing Gear and Helmets (3 replies)
- Normal Maps - I dont get it :/ (6 replies)
- Strange Shadows Appear On Custom Skins (24 replies)