Models, Skins, and Animations


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  1. Parallax Mapping (1 replies)
  2. Bloom (5 replies)
  3. Phong lighting & Skins (4 replies)
  4. I can dream (8 replies)
  5. No More New Skins? (14 replies)
  6. How was done "Prelude to victory" (12 replies)
  7. Can you make this into a skin? (9 replies)
  8. Different Skins? (3 replies)
  9. Huds Detonation Compatible ! (4 replies)
  10. Update allows you to walk through models? (5 replies)
  11. Question (0 replies)
  12. Custom models not in players' hands! (2 replies)
  13. Bumpmapping (5 replies)
  14. problems with alpha textures and XSI mod tool (0 replies)
  15. Need a hand for a console background (20 replies)
  16. Custom models not showing (5 replies)
  17. Remove the film grain filter? (15 replies)
  18. Missing bone when compiling k98 model? (9 replies)
  19. a question :P (2 replies)
  20. Anyone Else? (3 replies)
  21. my minimalistic hud (2 replies)
  22. Phong on other models (71 replies)
  23. Messing around in console (0 replies)
  24. strange (4 replies)
  25. Workaround for Phong Shading effects? (4 replies)
  26. Gmod Update (3 replies)
  27. A Little Hud/Icon Help (29 replies)
  28. Wile E Coyote (54 replies)
  29. how do you make a player/weapon skin ? (1 replies)
  30. Crosshair... HELP! (2 replies)
  31. Possible to make skin map-specific client side? (1 replies)
  32. new update (3 replies)
  33. reskinning the player models (7 replies)
  34. change .. (26 replies)
  35. cutting away skins (0 replies)
  36. Iron sight wish (24 replies)
  37. Wolfenstein German soldier (13 replies)
  38. DoD 1.3 Weapons models (2 replies)
  39. Adjusting Where the Weapon Points (1.3) (8 replies)
  40. I need help compiling a model. (2 replies)
  41. Splinter (4 replies)
  42. Gonna start skinning again...... (17 replies)
  43. Creating DoD:S crosshairs (2 replies)
  44. Suggestions anyone? (15 replies)
  45. k98 iron sights (27 replies)
  46. W_model help! (8 replies)
  47. modded servers? (3 replies)
  48. Decompile Models (5 replies)
  49. Axis Sleeve (6 replies)
  50. Looking for some skin ideas (DOD OT) (7 replies)
  51. Converting VTFs to TGAs (3 replies)
  52. Is flag modelling only for source? (6 replies)
  53. Question for you modellers (4 replies)
  54. Removing flag models from map? (4 replies)
  55. Custom 1.3 flags from server (7 replies)
  56. Problems with skins and models (8 replies)
  57. Crafty Alpha 7 (2 replies)
  58. Dav0rs Willys jeep (8 replies)
  59. Left-Handed dod1.3 (10 replies)
  60. Normal models (10 replies)
  61. I need that horse. (2 replies)
  62. Need help developing face models for DOD (9 replies)
  63. Admin Skins Need Help (4 replies)
  64. Mapping and Model Viewer (3 replies)
  65. Any tips on metal? (12 replies)
  66. Stug Tank Model Preview (17 replies)
  67. Can't find folder for skins (2 replies)
  68. High-res v_ skins. (5 replies)
  69. I hate wood (5 replies)
  70. Recompiling a player model perfectly (4 replies)
  71. change raggdolls/blood spatters (4 replies)
  72. Material Problem! (3 replies)
  73. Props map loading times? (0 replies)
  74. non-snow skin for Sherman and AA gun? (7 replies)
  75. Flag transparancy/mirrored back (2 replies)
  76. Custom photoshop work (13 replies)
  77. DOD Custom Content Site Grand Opening! (9 replies)
  78. problems with models (8 replies)
  79. Allied helmet (4 replies)
  80. OK, can someone please tell me how to install models? (4 replies)
  81. crosshairs on dod:s (2 replies)
  82. spr files (1 replies)
  83. good example of re-finishing (15 replies)
  84. Colored smoke? (3 replies)
  85. Admin Skins (1 replies)
  86. .vtf Size (1 replies)
  87. Glitch in k98 model (16 replies)
  88. Help Please! :angry: (10 replies)
  89. Wood Workshop Program? (4 replies)
  90. Flags (1 replies)
  91. different skin for each class (8 replies)
  92. I'll set it up for you! (0 replies)
  93. Two model and script related questions (4 replies)
  94. New DOD Source Models, Skins download section with search (3 replies)
  95. Changeing menu text/color (1 replies)
  96. Trying to achieve an effect - HELP (64 replies)
  97. Map Textures (0 replies)
  98. Help with vmt files (6 replies)
  99. I've had it with FileFront (12 replies)
  100. skins for dod 3.1 (2 replies)
  101. Failed to shell execute? (7 replies)
  102. helmet german (9 replies)
  103. Open letter to all..... (16 replies)
  104. Mauser reload (5 replies)
  105. Just some thoughts (8 replies)
  106. wideness of the weapons (54 replies)
  107. Help With Models...Please (2 replies)
  108. VTF Export Settings (10 replies)
  109. Uniforms - Australian (4 replies)
  110. Is this a cheat? (Warning: Boobs inside) (3 replies)
  111. Allied Skin (12 replies)
  112. Storefront models (0 replies)
  113. Settle Down on the Hi-Res Cloth Textures! (9 replies)
  114. Texture projection question in XSI (6 replies)
  115. dog plugin? (1 replies)
  116. Error! (2 replies)
  117. What happened to that metallic thompson? (18 replies)
  118. Editing sprites/scopes (5 replies)
  119. noob question.. (6 replies)
  120. How to remove the box/border on obj_icons. (2 replies)
  121. ragdolls (3 replies)
  122. Installers (49 replies)
  123. Mipmapping - pros and cons (8 replies)
  124. MP44 stock - participate please (52 replies)
  125. Adding Custom Skins to the Gary's Mod DOD Mod (2 replies)
  126. Bakelite vs wood (12 replies)
  127. 88 model (7 replies)
  128. noob question. list of models? (0 replies)
  129. Issue with Installing custom skins (3 replies)
  130. I wanna start modeling...tutorials are still too advanced. (3 replies)
  131. Importing Models in to a 3D APP (4 replies)
  132. A little help please with fortunate company skin (2 replies)
  133. Problems compiling (5 replies)
  134. H.U.D. Question (3 replies)
  135. BFE Mod Looking for Modelers (6 replies)
  136. Model viewer (1 replies)
  137. Changing background (3 replies)
  138. Custom skins for each map (19 replies)
  139. Animation question (2 replies)
  140. Where can you find HudLayout.res (1 replies)
  141. How do you edit the dodlogo.ttf (2 replies)
  142. who made this t34 :D (5 replies)
  143. Modeling for dods (1 replies)
  144. I'm done (for now) (25 replies)
  145. What are normal maps?! (7 replies)
  146. how do i use the mdl decomp (1 replies)
  147. [Wanted] Player Animator and skinners (4 replies)
  148. Anyone got a copy of the v_ models decompiled? (9 replies)
  149. source sdk (3 replies)
  150. Force Standard Skins? (14 replies)
  151. help (4 replies)
  152. Old steam skin remake (9 replies)
  153. Texture Misalignment (0 replies)
  154. looking for some good source skins (8 replies)
  155. [?] 3d skybox props question (0 replies)
  156. What To do with newe downloaded huds and .tga files (2 replies)
  157. low poly mdls (2 replies)
  158. Help (16 replies)
  159. Bright pink characters (6 replies)
  160. iron sights (7 replies)
  161. A question here... (0 replies)
  162. Gore (48 replies)
  163. How do I get DL models in game? (1 replies)
  164. Question about folder name! (2 replies)
  165. Nazi Conversion Is No Longer working (3 replies)
  166. Last update and custom HUD's (3 replies)
  167. Custom Steam Skins not working? (4 replies)
  168. What plugin to use? (1 replies)
  169. Default player models? (3 replies)
  170. Custom Admin Skins in DODS (6 replies)
  171. Need Skin Help (1 replies)
  172. need help finding a hud mod posted here months ago. (7 replies)
  173. Skins.. why do they not work? (8 replies)
  174. DoD Gunshop (3 replies)
  175. HL 1 Model (11 replies)
  176. .VTF format Question (4 replies)
  177. "Extra App ID set to 211, but no SteamAppId." (5 replies)
  178. Amazing US Inf Skins (24 replies)
  179. Ref Req: US Army Inflatable Rafts (11 replies)
  180. How to use custom models in-game? (7 replies)
  181. Randomizing Textures? (2 replies)
  182. How do you turn blood off (30 replies)
  183. hje hje hje, ragdolls!! (4 replies)
  184. How to use the Allied scope as Axis? (7 replies)
  185. SDK HLMV problem (0 replies)
  186. Where is a simple model viewer for DOD:S? (9 replies)
  187. need help with bazooka equipment (11 replies)
  188. please skin this for me (11 replies)
  189. help me please steam gods (1 replies)
  190. Skinning DoD:source weapons? (5 replies)
  191. Higgins! (0 replies)
  192. Signal menu (10 replies)
  193. Interesting reference source for models (2 replies)
  194. How do I disable flag icons (0 replies)
  195. DoD:S Player Model LOD Distances? (0 replies)
  196. British team (2 replies)
  197. Wile E (1 replies)
  198. Disabling the HUD (6 replies)
  199. Guide/Info on creating custom sprays in Source? (1 replies)
  200. 101st (7 replies)
  201. DoDs X Hairs (11 replies)
  202. Hosting for Your Releases (3 replies)
  203. [SKIN] Axis Footwear?? (11 replies)
  204. Day of Defeat 1.3 Skin Help (11 replies)
  205. Anyother Modeling Tools Besides MS3D? (2 replies)
  206. Help: Importing SMDs to Maya. (4 replies)
  207. GSFScape (11 replies)
  208. Player Max Polycount (2 replies)
  209. Suggestion in next pacth (8 replies)
  210. what is this pack? (3 replies)
  211. IS relation to custom models? (7 replies)
  212. Class based player models??? (22 replies)
  213. Models, skins and stuff... (3 replies)
  214. Need help with skiining!!! (3 replies)
  215. Help with gun normal map (2 replies)
  216. Custom source player models (13 replies)
  217. MP40 info (for skinners and modellers) (4 replies)
  218. US Helmet net (4 replies)
  219. Arm Skin (6 replies)
  220. Skinning. (1 replies)
  221. Why insignia patches are incorrect (3 replies)
  222. german_body.vtf Sleeve help (3 replies)
  223. gear.vtf question (3 replies)
  224. Realistic objective icons... (16 replies)
  225. Crosshair creation (7 replies)
  226. Reskinning The 30. Cal And Mg42 (9 replies)
  227. Import DODs .MDL into XSI (2 replies)
  228. i dont get (1 replies)
  229. Weapon Refrence pics. (35 replies)
  230. DoD Models in SDK (3 replies)
  231. Help Me Please! (5 replies)
  232. Keeping Alpha(?) Info When Editting .VTF (12 replies)
  233. What skinning program are you guys using? (7 replies)
  234. pretty please help me with mp40 (2 replies)
  235. Skinning questions (1 replies)
  236. Photoshop, VTF and RAM issues (3 replies)
  237. questions about source models (6 replies)
  238. Complete black player models.. (2 replies)
  239. Capture meter? (3 replies)
  240. Reference pictures (6 replies)
  241. DOD model history (don't look Agent~0) (35 replies)
  242. [INFO] Milkshape3D 1.7.6 released (0 replies)
  243. What a difference 4 1/2 years makes (16 replies)
  244. Help with texture alignment please. (13 replies)
  245. Modelling and LoD (8 replies)
  246. Acquiring Textures (4 replies)
  247. animated spray & new sweedish mp40 *massive merge of massively rude threads* (45 replies)
  248. Removing Gear and Helmets (3 replies)
  249. Normal Maps - I dont get it :/ (6 replies)
  250. Strange Shadows Appear On Custom Skins (24 replies)
Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.