Lappy
11-30-2005, 10:00 AM
Here's a question for all of you MSAer's out there.
I'm working on a couple of custom reskins at the moment, which I'll post in the Preview section when they're ready... they're facial reskins and I was wondering if there was a way, or a loophole to have each face texture be random? Y'know, so each time a player spawns, their face is random.
All of the textures are being reskinned off of the original american_body and german_body .vtf file - I was just wondering if anyone here could think of a way for that to work.
I have no idea myself :). I just play in photoshop, I know virtually nothing about how all the rest of it works.
Thanks guys.
I'm working on a couple of custom reskins at the moment, which I'll post in the Preview section when they're ready... they're facial reskins and I was wondering if there was a way, or a loophole to have each face texture be random? Y'know, so each time a player spawns, their face is random.
All of the textures are being reskinned off of the original american_body and german_body .vtf file - I was just wondering if anyone here could think of a way for that to work.
I have no idea myself :). I just play in photoshop, I know virtually nothing about how all the rest of it works.
Thanks guys.