Models, Skins, and Animations


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  1. Instructions For Compiling (1.0-1.1) PLEASE (4 replies)
  2. Lemme ask you boys something... (10 replies)
  3. Question ?? (0 replies)
  4. Everyone wants a scopeless springfield for a garand replacement (1 replies)
  5. Which default gun model is best rendered? (19 replies)
  6. Milkshape 1.7 ERROR (1 replies)
  7. Survey for you Russian fans (14 replies)
  8. Tutorial: Converting Para models for Standard play (16 replies)
  9. Ok I have two last questions and then I wont come here again (8 replies)
  10. Need Help! (2 replies)
  11. Rifle flag replacement problem (2 replies)
  12. New mIRC MSA channel open:INFO HERE:Plz visit!! (1 replies)
  13. TrackerScheme.res bla bla (0 replies)
  14. Rawr, Cheeto Mad, Russians Don't Work! (8 replies)
  15. I don't know anything ( not about making ) (5 replies)
  16. I need to download custom maps,etc... (5 replies)
  17. Lok in side (2 replies)
  18. Im opening my site up again (over 25 downloads)... (7 replies)
  19. Player Models ? (3 replies)
  20. Map model request! (39 replies)
  21. Player Modeller Compiler dosent work!! (8 replies)
  22. I think moving mouths are dead (1 replies)
  23. japanish airplane flyby (4 replies)
  24. Searching for some pictures and info about Axis/German WWII units (2 replies)
  25. Models Skins And Animations Irc Channel (2 replies)
  26. Custom flags (0 replies)
  27. Japanese (5 replies)
  28. A small request.. no work involved (1 replies)
  29. Name of the generic wall's hit sprite(s)? (0 replies)
  30. How to use the new compiler? (3 replies)
  31. Tutorial (7 replies)
  32. need axis-para.qc file (3 replies)
  33. Player Model Compiler (0 replies)
  34. DSSG is hosting!! (2 replies)
  35. 1.x player models in 3.1 (0 replies)
  36. Compiling and Decompiling (13 replies)
  37. New Studiomdl (83 replies)
  38. palm models ? (4 replies)
  39. Help a n00b with Milkshape (7 replies)
  40. colt replacment (16 replies)
  41. Animation help in ms3d!!! (1 replies)
  42. has anybody got nobodies 101st airborne models? (0 replies)
  43. northbound map models needed (1 replies)
  44. HELP COMPILING.im close to a noob (12 replies)
  45. 3d Max 6 SMD Exporter (8 replies)
  46. marzy tommy (24 replies)
  47. DoD Download Sites? (11 replies)
  48. May i ask..... (11 replies)
  49. Chanserv (2 replies)
  50. Russian Soldier Skins (12 replies)
  51. LOL @ what i found! (9 replies)
  52. Bad file consistency (3 replies)
  53. Bayonet-less K98 and Enfield (10 replies)
  54. Idle to Fire anime blending. (2 replies)
  55. Player model question (1 replies)
  56. Lets open an IRC channel for the MSA... (36 replies)
  57. can any1 host these 4 me? (4 replies)
  58. How Do I open SPR (Sprites) Files? (1 replies)
  59. Problem with changing the weapon origin (4 replies)
  60. y isent any one put the thomy pouch in the right spot? (22 replies)
  61. MG 42 incorect shells !!! (22 replies)
  62. Any way to change 1.1 explosion smoke back to 3.1 sprites? (2 replies)
  63. Did anyone download my WWII Dogs Skins?? (8 replies)
  64. tags (2 replies)
  65. Default Steam Custom Crosshair (1 replies)
  66. Model problems ingame (5 replies)
  67. bone question (1 replies)
  68. milkshape 1.7 (10 replies)
  69. Catalyst 3.10 Drivers & Milkshape (2 replies)
  70. centre pixel crosshair (13 replies)
  71. Changing textures and compiling/decompiling errors (1 replies)
  72. Custom Splash Screens For Steam (11 replies)
  73. Where are these custom huds? (9 replies)
  74. How do u customize your game when your using steam? (9 replies)
  75. Whats the name of the shoot smoke? (1 replies)
  76. Changing the UV maps and Relinking the model's Textures (11 replies)
  77. K98 Scoped Problem (1 replies)
  78. Help a noobie! (11 replies)
  79. help (1 replies)
  80. Any way to edit 1.1 dynamic xhair? (7 replies)
  81. Worth Releasing>? (4 replies)
  82. Anyone know - flag models (4 replies)
  83. Skin Progs (7 replies)
  84. Skinning Help (4 replies)
  85. Just a thought... (5 replies)
  86. Breaking the 256 Texture color limit, any way ? (13 replies)
  87. Skinner for hire (9 replies)
  88. can some one point me in the right diration? (4 replies)
  89. Help with origins (7 replies)
  90. 3.1 Garand with buttstock hit? (6 replies)
  91. flo_trees (5 replies)
  92. HLMV with DOD (5 replies)
  93. i need this done ASAP (0 replies)
  94. Update: Vandori - Who? What? Where? When!? (15 replies)
  95. minimap (0 replies)
  96. How do i modify models, flags,..etc ??? (1 replies)
  97. MG42 tracers... Unrealistic!!! (14 replies)
  98. reoriging and transparency (2 replies)
  99. crosshair fixy pleasey weasy (6 replies)
  100. Brushes?? (3 replies)
  101. MG42 rate of fire (4 replies)
  102. New Compiler Please (20 replies)
  103. Jump Start MSA (34 replies)
  104. Do i?? (5 replies)
  105. Release etiquette (2 replies)
  106. thnks (8 replies)
  107. map specific models (2 replies)
  108. Russian Hi-res Flag? (12 replies)
  109. muzzle flashes (2 replies)
  110. My Milkshape crashes (5 replies)
  111. qc question... (1 replies)
  112. Animation Tweaking Required, Marzy, Sushi, look (5 replies)
  113. Anyone Figured out the MG Overheat Spr? (3 replies)
  114. Fabric Material Samples (3 replies)
  115. customizing dod (8 replies)
  116. need help (2 replies)
  117. Female Player Models? (14 replies)
  118. bayo (9 replies)
  119. 3.1b Models And Sprites (2 replies)
  120. [splashreq]splash request (2 replies)
  121. I need help with crosshairs (2 replies)
  122. [IMGREQ]Old Splash Screen Original (4 replies)
  123. Need Models Please (1 replies)
  124. Grenade skins (0 replies)
  125. Texture Resizing (2 replies)
  126. Plz PLz PLz help... (2 replies)
  127. 1.1 models.. (2 replies)
  128. Player model textures (2 replies)
  129. Custom Flags In 1.1? (1 replies)
  130. Spade Model Name In 1.1? (0 replies)
  131. Help the new guy (2 replies)
  132. 3.1 default red x-hair? (5 replies)
  133. Milkshape noob's question (2 replies)
  134. Will this x-hair work for 1.1? (2 replies)
  135. Difficult crosshair question (1 replies)
  136. How to make DOD player skins? (4 replies)
  137. Sprites (2 replies)
  138. [QUES] Skin quality degradation (1 replies)
  139. Milkshape crashes... (1 replies)
  140. question fast! (3 replies)
  141. zbrush... simply amazing (8 replies)
  142. Compiling error with 1.1 animations and .qc (1 replies)
  143. this there a bar model were you can see the bipods when runing? (12 replies)
  144. Texture size locked (13 replies)
  145. 1.1 Para --> Norm. ? (7 replies)
  146. Custom models glitch (3 replies)
  147. Custom flags and such (1 replies)
  148. Where to put the models? (2 replies)
  149. customxhair pack question (5 replies)
  150. GCF Extrator - info and status (79 replies)
  151. Is there any way to open the .gcf files? (4 replies)
  152. Just a quick quick question (3 replies)
  153. dod_switch.wad (3 replies)
  154. Converting Player Models to 1.1 (23 replies)
  155. how to use custom models... (5 replies)
  156. Changing flag models of dod_Switch... (6 replies)
  157. sprgen for customxhair.spr (2 replies)
  158. original customxhair.spr ? (3 replies)
  159. Are there? (0 replies)
  160. 1.1 xhairs (0 replies)
  161. Non-Player Models (2 replies)
  162. dod 3.1 crosshair plz make it (6 replies)
  163. Do we need a new studiomdl.exe for 1.1? (2 replies)
  164. [PACK] ALl DoD 1.1 models and sprites (18 replies)
  165. [PACK] DoD 1.1 player models (20 replies)
  166. Lets go boys (4 replies)
  167. So whats going on? (0 replies)
  168. hey please look (ASAP) (6 replies)
  169. Quick question... (1 replies)
  170. Dod 1.1 Models files (2 replies)
  171. Favour Please (4 replies)
  172. Small flaw on Dillinger's M1 Carbine (1 replies)
  173. helmet (17 replies)
  174. Flip Tutorial (1 replies)
  175. Importing Animations from one Model to Another... (4 replies)
  176. fov? (2 replies)
  177. *SCRREECH* /Start From Scratch (12 replies)
  178. Want to skin (6 replies)
  179. I need help with origins... (8 replies)
  180. Creating Better 3rd Person Muzzleflashes (55 replies)
  181. hitler yuth knife problem? (10 replies)
  182. Help Plz w/ Scopes (4 replies)
  183. Custom X Hairs, please help (2 replies)
  184. Can Some one help me? (5 replies)
  185. How do i compile player models ? (2 replies)
  186. forum idea (5 replies)
  187. Need a bit more advice. (7 replies)
  188. Tutorial/Utility - Steam aware installer. (2 replies)
  189. Skinning Question (0 replies)
  190. General Skins question (2 replies)
  191. My website is up and full of content (7 replies)
  192. WOW look what i found. (10 replies)
  193. Player models question. (11 replies)
  194. I need this crosshair... who has it. (13 replies)
  195. Gibs Please Look (13 replies)
  196. moving hands? (1 replies)
  197. vietcong models? (1 replies)
  198. Advice Needed (9 replies)
  199. hey can some one help me? (4 replies)
  200. DoD Supply: Out of stock (12 replies)
  201. Ironsight crosshair (6 replies)
  202. Could send me a file plz (2 replies)
  203. Decals (2 replies)
  204. Editor321's site just got an overhaul of updates! (14 replies)
  205. Custom British Scope???? (11 replies)
  206. [REQ] Delisle Commando Carbine (4 replies)
  207. studiomdl.exe screws up my textures. (2 replies)
  208. text death sprites? (3 replies)
  209. pic as signature (5 replies)
  210. 1.0 hands onto 3.1 bones (3 replies)
  211. spray logos (2 replies)
  212. Question about textures. (10 replies)
  213. [HUMOUR] OMGzorz!!!11!!11!!!!!1111!!one Über knife hack!!! (25 replies)
  214. Weapon Slings? Coming Back? (17 replies)
  215. .:|~-> User - Uploader <-~|:. (9 replies)
  216. Animators! Help a peer out! (5 replies)
  217. Is it a bug (1 replies)
  218. Gmax to HL some way, any way. (3 replies)
  219. Replacing sniper scope (7 replies)
  220. ES (2 replies)
  221. [Req] 3.1 Ally Ranger Pack (0 replies)
  222. headshot anims? (7 replies)
  223. Help (2 replies)
  224. I Want the editing community support on this one. (13 replies)
  225. Wish Jed well thread (21 replies)
  226. Blood Tuner V1.0 or v2.0 (5 replies)
  227. switch the fire mode! (9 replies)
  228. MAYA 5 PLE is now a free download (4 replies)
  229. Transparencies get messed up. (3 replies)
  230. Bizarre Shading Groups (2 replies)
  231. skinning question (3 replies)
  232. DoD Supply Hosting : New and Improved (0 replies)
  233. what file(s) is the bullet-hit-wall effect? (3 replies)
  234. what's a good bullet dust sprite? (9 replies)
  235. Easiest to do: Mapping or modeling? (8 replies)
  236. texture assignment (2 replies)
  237. anny help (1 replies)
  238. 3.1's Models with muzzle flashes + sprites? (0 replies)
  239. US-Para Skeletons (9 replies)
  240. [MREQ] 2krauts Dritte Version (7 replies)
  241. i need some animations help.. (12 replies)
  242. A Theory Concerning Weapon Sleve Sub-Models (8 replies)
  243. Maya SMD Exporter (4 replies)
  244. Weapon models (2 replies)
  245. N00b modeling question (2 replies)
  246. Steam - Custom Models ??? wtf (6 replies)
  247. bone question (4 replies)
  248. Editor 321 (5 replies)
  249. Default HUD File (4 replies)
  250. 3rdid? (13 replies)
Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.