-=PHX=- WW2-WARDOG
11-23-2005, 02:37 AM
Ok,I'm lost. I have never had a problem skinning in 1.3 with the tools that were present for it, but how the heck do you do it in source.
I open up model viewer in the new SDK release for DoD source, and open up v_bar, but there is no way to export it to edit and skin it in CS Photo Shop.
Thought this might be like Jeds HLMV but I guess not. Was thinking we could skin with this, but there is no way to export, import with it. I extracted it with GFCscape to desktop, and tried it that way too in Jeds HLMV v1.35.
The problem is I want to skin some weapons, I go to the extracted v_bar.mdl, now how do you open it to edit the skin in you CS Photoshop? With what program? Jeds HLMV v1.35 doesn't work on source .mdls, it crashes.
MV in the SDK release doesn't import, export the weapon model, or break it down. Any clues here or explaination. I'm missing some thing? Was much easier in 1.3. ...arrrgggg!!!
I open up model viewer in the new SDK release for DoD source, and open up v_bar, but there is no way to export it to edit and skin it in CS Photo Shop.
Thought this might be like Jeds HLMV but I guess not. Was thinking we could skin with this, but there is no way to export, import with it. I extracted it with GFCscape to desktop, and tried it that way too in Jeds HLMV v1.35.
The problem is I want to skin some weapons, I go to the extracted v_bar.mdl, now how do you open it to edit the skin in you CS Photoshop? With what program? Jeds HLMV v1.35 doesn't work on source .mdls, it crashes.
MV in the SDK release doesn't import, export the weapon model, or break it down. Any clues here or explaination. I'm missing some thing? Was much easier in 1.3. ...arrrgggg!!!