- were can ifind the best skins for DOD:s (1 replies)
- Field Cap German Hacks (8 replies)
- ***Very Important - Everyone Read*** (4 replies)
- Looking for 30 Cal Model (2 replies)
- XSI 6 Mod Tool Help - Poly Mesh (4 replies)
- cod 4 (3 replies)
- Camo Tiger, What Do You Want? (10 replies)
- Overwridding the skins the server makes me downloa (0 replies)
- Non-source Crosshairs (0 replies)
- New Player Models (85 replies)
- 3DS Max 9/2008 SMD Exporter Update (2 replies)
- Admin skin replacement (3 replies)
- Editing wepon damage, heating rate, etc. (7 replies)
- Convert mods from DOD 1.1 to 1.3 (0 replies)
- Updated GUIStudioMDL2 with Orangebox support! (2 replies)
- Scopes and console commands (0 replies)
- Skins for DoD (Non-Source) (0 replies)
- Accessing Player Models (1 replies)
- Self-lit models? (1 replies)
- DOD Source Admin Skins (2 replies)
- Re-compiled Models not showing up (1 replies)
- Decompiling new source models (9 replies)
- Old Brush Set (8 replies)
- Source 2007 materials and VTF plugin (5 replies)
- Client side skin assignment (5 replies)
- Has this model/skin been made? (27 replies)
- Skin Problems (6 replies)
- Tis The Season For HALLOWEEN! (4 replies)
- Reskinning Weapons!?!?! (2 replies)
- hl2mv problem (1 replies)
- ImageSculpter - 3D Models from 2D Images (1 replies)
- MDLDecompiler Crashing (1 replies)
- Remember... (muzzle flashes) (9 replies)
- {WIP}German Player Model (10 replies)
- My complete Axis collection in PSD (6 replies)
- LOD Files (4 replies)
- German Cloth? (4 replies)
- Hitbox Problem??? (21 replies)
- Thanks !! :) (4 replies)
- Presenting Scharfshutze Gunther (5 replies)
- v_model Refract problem (0 replies)
- photoshop vtf plugin (4 replies)
- Lod files (xsi help) (16 replies)
- Fixing the german player model (27 replies)
- [TOOL/INFO] Custom player model compile kit (7 replies)
- Buttpack Issue (9 replies)
- [INFO]Player models - How to pass consistency test (10 replies)
- Resistance & Liberation looking for Animators (8 replies)
- Old DoD Custom favorites (3 replies)
- [Video] COREDAMAGE meets DOD (1 replies)
- Editing German model (22 replies)
- XSI Mod Tool ver 6 is out (2 replies)
- Different Skins for Different Enviroments (6 replies)
- bump mapping on buildings?? (8 replies)
- VTF Shell Extensions Update (10 replies)
- Adding weapon bones to player models? (17 replies)
- Fix For Phong Making My Stuff White? (4 replies)
- I edited the german model..now what? (4 replies)
- disappearing faces (3 replies)
- strange HLMV object (2 replies)
- U.S. Helmets - Brown or OD Green? (2 replies)
- MG overheat event (3 replies)
- [HELP] Normal mapped blood? (12 replies)
- My complete Allied collection in PSD (9 replies)
- German/Axis gloves... (6 replies)
- help (1 replies)
- General Maya model import question (0 replies)
- Dusting off the old keyboard... (13 replies)
- Asks Wile E Coyote to come in looks at ~~~ (8 replies)
- Clan of the dead goat...Berserker should be happy (4 replies)
- Apologies in advance (12 replies)
- Any texture guys using Vista 32-bit or 64-bit? (0 replies)
- Question on a model? (MP28) (1 replies)
- Poster an der Wand - Hilfe LOGO (1 replies)
- New Customization Website (5 replies)
- Please help me ~~~ thanks! ! ! (1 replies)
- "Next-Gen" Visuals (21 replies)
- Please Help (6 replies)
- Packing player skins into .bsp's, is it possible? (11 replies)
- Player animations/smd, where? (4 replies)
- Alright, So What Shaders Can Be Applied Where? (1 replies)
- Flags! (7 replies)
- assignable patches - is this even possible? (12 replies)
- DoD 3.1 AMERICAN player models? (0 replies)
- Hedgehogs? (4 replies)
- Trying to reposition skin... (6 replies)
- Need help installing a weapon skin (9 replies)
- Dot crosshair for regular DOD (11 replies)
- DODS engine update? (18 replies)
- HELP for decomple .ctx files! Need key for DOD:S! (0 replies)
- Need some help (1 replies)
- DOD:S Idle Animations (0 replies)
- Question about models from DoD to Dod:s (7 replies)
- bomb stack model: tiling UVs or not? (6 replies)
- Location of fire sprites (8 replies)
- Good Sherman Refs? (2 replies)
- Objective Icons used for dod_strand (6 replies)
- the word ... (24 replies)
- Skins for my DoD:S Server ! *MONEY* (4 replies)
- Hand skin related to weapon is possible (7 replies)
- [SKIN] CD's Gloves ("3rd person") (2 replies)
- So... Where Do I Begin? (5 replies)
- VMT Generator (in progress) (9 replies)
- Here goes nothing... (4 replies)
- animation smd decompile (3 replies)
- Help Me Please (1 replies)
- Axis And Allies Skin The Same???? (3 replies)
- another problem :( (0 replies)
- Questions to moddelers (and all) (7 replies)
- HLMV Normal map checkbox bug - solution (1 replies)
- HL2MV problem (4 replies)
- hosting (1 replies)
- Need Help (0 replies)
- DoD East Front Pack (2 replies)
- need help (5 replies)
- DOD 1.3 content (4 replies)
- Question to Wile. (2 replies)
- Compiling playermodel problem (0 replies)
- shiney normal maps (7 replies)
- HELP! Helmets dont fall off when a soldier is die! (5 replies)
- Garand compile problem (9 replies)
- Nice allied weapon display (4 replies)
- Facemaps (9 replies)
- More random v_model animations (2 replies)
- Custom helmet model (2 replies)
- Sync sound with new animations (4 replies)
- Minimal Hud? (2 replies)
- Normal Checkbox Refresh Solved (3 replies)
- A test.... and a vote (and no promises) (19 replies)
- Photoshop CS3 - Now with 3D model support (11 replies)
- Palm trees (5 replies)
- How to (4 replies)
- small update (6 replies)
- Are There Any Programs (3 replies)
- Got Phong? (1 replies)
- Big favor! (0 replies)
- 3ds max 8 .smd import/export (2 replies)
- Switching helmets between models... (0 replies)
- "MOD" And now for something completely different (5 replies)
- DOD mod (8 replies)
- Another Skin problem (1 replies)
- Reference Pictures for the Steilhandgranate (2 replies)
- compared to real photos (12 replies)
- transport/supply planes (14 replies)
- i downloaded it but what happend (29 replies)
- [MOD] Realism mod (37 replies)
- Any one know what this error means... (0 replies)
- DOD:S soviet pack (133 replies)
- Question (4 replies)
- (WIP) Fence Pack (help needed) (12 replies)
- Nem's VTF Plugin for Paint.NET (5 replies)
- Making server side skins (0 replies)
- Broken HUD's... (57 replies)
- Arm crap... (2 replies)
- axis sleeves on allie models (5 replies)
- removing texture in XSI (0 replies)
- Everything I Need To Know About Phong (8 replies)
- LOD techniques (1 replies)
- Milkshape 3D 1.8.0 released (3 replies)
- skybox model complexity (5 replies)
- Consolse commands for modellers (0 replies)
- HLMV and Normal maps (5 replies)
- What is XSI? (2 replies)
- Need a brick please. (2 replies)
- Looking for helmet (2 replies)
- Help me figure out what model goes with this. (2 replies)
- fun game - spot the mistake (24 replies)
- v_hands (12 replies)
- need help with foliage (2 replies)
- Looking for Max 9 users (0 replies)
- EPC-Preview (5 replies)
- 1.3 skins (8 replies)
- Materials that cannot use refract (5 replies)
- Gravestone Materials? (3 replies)
- russian models (38 replies)
- Anyone know what this material is called? (4 replies)
- Ragdoll? (2 replies)
- question about weapon animations (1 replies)
- Something Missing?? (12 replies)
- How to add skins in dod?? (2 replies)
- How to add skins in dod?? (2 replies)
- Bulet Puffs (7 replies)
- Non-Wile stuff I use (15 replies)
- Model Viewer Question (0 replies)
- Model Viewer Question (1 replies)
- Phong, when does it look "good" (12 replies)
- Why I don't allow FPSBanana (19 replies)
- High FPS Models? (2 replies)
- Dod Source Weapon Models (6 replies)
- how contact with any dod source developer?? (0 replies)
- DoD 1.3 models for DoD:s (16 replies)
- Suggested Downloads for DoD:S (6 replies)
- High Res Normal Mapped Stuff (3 replies)
- Phong + Envmap + Alpha = Possible (12 replies)
- New Community??? (23 replies)
- Model decompilation (0 replies)
- Snow Camo Info Needed (1 replies)
- Capt. Glimsharp's treasure (29 replies)
- Transparent Player Icons (4 replies)
- Aussies and German Sniper Rifle (3 replies)
- Snow Cammo Question (2 replies)
- Been learning about making better phong (8 replies)
- Photoshop/Paint Shop VTF plugin (2 replies)
- HELP! Need to set up new ironsight! (0 replies)
- SOurce skins textures etc. on 1.3 (14 replies)
- [WIP] Env Textures. 56K Warning - Image Heavy (9 replies)
- v_mp40_dirtmap.vtf? (2 replies)
- Cell Shaded Skins : A performance Enhancer? (3 replies)
- Canadian models (1 replies)
- kriegsmarine (1 replies)
- Alpha and Normal Maps (2 replies)
- Any Player animators around? (7 replies)
- Convert weapon model (CSS -> DODS) (0 replies)
- Trouble with dod_player_shared.mdl (4 replies)
- You know what would be great (grande idea) (6 replies)
- Might start again (16 replies)
- Retiring... (12 replies)
- Is this skin legal? (2 replies)
- Dev team (2 replies)
- Skins (2 replies)
- Sniper Sprite Request (4 replies)
- default model locations (1 replies)
- Shader viewer? (0 replies)
- Question about custom 1.3 skins (9 replies)
- K98 skin problem (3 replies)
- Texture animations (12 replies)
- Custom Source Flags (1 replies)
- bump mapping hands (4 replies)
- I look for skin (2 replies)
- Custom Scopes (3 replies)
- problems with model compile (9 replies)
- Compiling sleeve, $texturegroups (1 replies)
- Polygon or vetices limit for V_models? (0 replies)
- Good gloves? (3 replies)
- custom models? (2 replies)
- Where's the SMALL HUD? (10 replies)
- ANOTHER SDK problem..... (14 replies)
- phong/normal at same time? (17 replies)
- strange white pixel fringe/edge on model (7 replies)
- animated spray (0 replies)
- Shadow (2 replies)
- Bakelite texture (3 replies)
- Phong Tutorial (2 replies)
- Alphamask color (4 replies)
- Anyone have an awesome 3d hand model? (7 replies)
- Question on Sniper Scopes (1 replies)
- 1.3 hand signals animations (1 replies)
- Question about sniper scope (11 replies)
- Spacific skins/voice commands for spacific maps (1 replies)
- Custom Objective Icons (9 replies)