Signal menu
felipowsky
11-22-2005, 11:16 AM
Somebody would tell me how to make a menu of signs instead of voices? I want this to Day of Defeat 1.3.
Thanks and sorry my english. :D
INsane_dod
11-23-2005, 02:23 AM
Originally posted by felipowsky
Would somebody know to say me how I make a menu of signs instead of voices? I want this to Day of Defeat 1.3.
Thanks and sorry my english. :D
How to make a command menu for DoD 1.3?
Try this maybe... http://www.dodbits.com/makedodmenu.html
Just not sure of what you need :(
Hand signals instead of voices?
Scooty Puff Senior
11-23-2005, 01:47 PM
Y'know how you press B and M for the menus, I think he wants to make it with the same layout.
felipowsky
12-12-2005, 11:21 AM
I want to make a menu like this:
http://dayofdefeat.co.kr/data/contents_img/bot3.jpg
But I want to create my own items.
How can I make this?
Thanks.
INsane_dod
12-12-2005, 12:55 PM
Ahhh I know what you mean now ... I think :)
You want to double up on the existing hand signals in the command menu and have them come up on the screen like all the voices?
Like voice menu 1, 2 and 3.
These are the ones in the command menu...
"7" "HAND SIGNALS 1"
{
"1" "'Stick Together'" "signal_sticktogether"
"2" "'Fall Back'" "signal_fallback"
"3" "'No Sir'" "signal_no"
"4" "'Yes Sir'" "signal_yes"
"5" "'Sniper!'" "signal_sniper"
"6" "'Need Backup'" "signal_backup"
"7" "'Right'" "signal_enemyright"
"8" "'Left'" "signal_enemyleft"
}
"8" "HAND SIGNALS 2"
{
"1" "'Flank Left'" "signal_flankleft"
"2" "'Flank Right'" "signal_flankright"
"3" "'Move Out'" "signal_moveout"
"4" "'Area Clear'" "signal_areaclear"
"5" "'Covering Fire'" "signal_coveringfire"
"6" "'Hold Position'" "signal_holdposition"
"7" "'Enemy Ahead'" "signal_enemyspotted"
"8" "'Grenade!'" "signal_grenade"
I suppose it is possible, you will need to edit kb_act.txt file first to assign them a key through the Options panel... after that I am not sure.
I'll have a look tonight...it's time to go to work... *crys* :(
felipowsky
12-12-2005, 02:22 PM
Ok, I will be waiting. :D
INsane_dod
12-13-2005, 03:24 AM
No luck... on the bright side I found a way to do a menu like this in DoD:S... but not the old version :)
wickit
12-13-2005, 03:30 AM
see my commandmenu.txt
thats what you want
just change what you need
INsane_dod
0o0o0o
show please
INsane_dod
12-13-2005, 06:18 AM
It's based off SxRxRnR's AutoScript...
http://www.dodbits.com/FunStuff/First_main_menu.jpg
http://www.dodbits.com/FunStuff/select_and_activate_screen.jpg
I asked him if I could adapt it :)
Works ok... but it clears your console text every time you use it.
Richard
12-13-2005, 07:48 AM
Is there an equivalent way of editing this for DOD Source ?
Would I have to edit that script to suit my needs?
Edit: I'm thinking of making one simple menu that can be used for hand signals.
INsane_dod
12-17-2005, 03:08 AM
Originally posted by Richard
Is there an equivalent way of editing this for DOD Source ?
Would I have to edit that script to suit my needs?
Edit: I'm thinking of making one simple menu that can be used for hand signals.
Does DoD:s have separate hand signals?
I can't see any :(
I do have some info on making a menu in DoD:s, it's for people who know a bit about scripting only.
A bit to hard for beginners.
Give it a go if you like...
http://www.dodbits.com/tutorials/Old_style_Menu.html
It includes a download of a partially completed one too.
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