ultranew_b
11-21-2005, 11:36 AM
Just wondering what the various distances on the player model lod are ?(i.e. distance at which the player model switchs to lower poly version of itself)
Maybe this does not pertain to Source, in Unreal this is how it's done on player models.
My question is related to map optimization.
Maybe this does not pertain to Source, in Unreal this is how it's done on player models.
My question is related to map optimization.