10-20-2006, 05:04 PM
What does this do exactly...make the skin look dirty?

10-22-2006, 03:03 AM
Its the specular map for the MP40, it adds specular to certain areas of the gun to make it look like glistening dirt....

I think it is better to use specular maps than cube maps on view models if you cannot use phong, cubemaps look a bit to unrealistic in source

10-22-2006, 02:08 PM
Ahh, I see. Thanks.:)

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.