need help


Koval
05-14-2007, 02:33 AM
hi i'm new on this forum and i dunno if i write in good section but:
i got problem, i downloaded hand skin (gloves) and it looks quite strange:
http://img205.imageshack.us/img205/2039/hl22007051410273342ar9.jpg
http://img205.imageshack.us/img205/4741/hl22007051410273676qr6.jpg
it depends on light
what should i do to make it look normal ?
thanks

BERSERK3R
05-14-2007, 10:39 AM
First if you notice something strange in the game like this, you should check the console messages.
Just press the console button, "~" for example.

Then look for the lines in red, those show errors.

If you see checkered style textures that means the game reads the vmt file (shader) and cannot find the texture defined in that file.

And it looks that at least it _can_ find the basetexture, cause that is ..well the base texture and the rest is just effects like envmaps, bumpmaps etc.

Can you post the shadercode, so all the text that is in the VMT file of your glove skin.

But remember to check the console when you are in game and see the checkered "texture" and look at the red lines.

I think it has to do with a normalmap.

Koval
05-14-2007, 11:40 PM
Can you post the shadercode, so all the text that is in the VMT file of your glove skin.


how can i do this ?
and here is the console screenshot after starting a server, nothing suspicious there i think:
>click< (http://img213.imageshack.us/img213/6230/consoleuj4.jpg)

BERSERK3R
05-15-2007, 09:21 AM
how can i do this ?
and here is the console screenshot after starting a server, nothing suspicious there i think:
>click< (http://img213.imageshack.us/img213/6230/consoleuj4.jpg)
First, you are right to say that there is nothing that shows a error for this problem on the console.

Can you show me the link where you downloaded this skin?

Wile E Coyote
05-15-2007, 03:42 PM
Anytime you see checkerboards like that it is a missing skin file.

The problem is you installed a gloved hand skin over an already existing pack (looks like mine), but the gloved "hand" skin did not come with it's own VMT file, either because the author was lazy or they did not know any better. So the VMT file from MY pack is still trying to look for the normal map that doesn't exist.

Here is what you do:

Go to this file
C:\Program Files\Steam\steamapps\*****\day of defeat source\dod\materials\models\weapons\v_models\hands \v_hand.vmtand delete it.

*POOF* problem solved! :D

EDIT
It would be best if you posted the code from the VMT file though as Berserker said. Go to the same file I mentioned above, open it with notepad, and then copy and paste everything in this thread

Koval
05-15-2007, 10:25 PM
"VertexLitGeneric"
{
"$basetexture" "MODELS\WEAPONS\V_MODELS\HANDS\v_hand"
"$bumpmap" "MODELS\WEAPONS\V_MODELS\HANDS\v_hand_normal"
}


thats the code u asked
i deleted and it works ! :) thanks for hel guys:cool:

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