question about weapon animations


caboose
01-17-2007, 03:47 AM
can the weapon equip time be altered in a animation?

as in pull out a weapon faster/slower than the normal animations?

what i was wondering is if a telented animator/skinner could make a dod source spade animation where you pull out the spade and C o c k it like a shotgun (from the film scary movie 3)

BERSERK3R
01-24-2007, 03:38 PM
I'm not 100% sure, but I do think you can make animations go faster.
But there is a downside on it.

Example:
A reload animation for weapon X is 2 seconds.
Then when the animations is made faster, it could load in 1 second.

Then you think when the reloading _animation_ is done so you can fire your weapon.
And that is not the case cause there is a value of reload time that you just can't change, so you have to wait one more second to fire your gun.

If you could change the reload time, well it would be cheating ;)

I like your idea about the way of drawing the shovel.
That made me think about the way the Terminator reloads his shotgun in T2.

That would be awsome to see in DODS or anygame really.

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