MG overheat event

08-12-2007, 10:18 AM
I was searching in the QC for the MG42 at which event the overheat/smoke is triggered, but I could not find it.

I could find the ejecting shell and muzzleflash.


08-12-2007, 10:37 AM
i think is the same smoke decal for bazooka's shoot...

08-12-2007, 12:24 PM
I think its just generic smoke effect and it isnt the bazooka smoke coz that more grey

08-12-2007, 02:59 PM
That is not what I mean.
I mean the event itself that triggers it in the compiler.QC.
So which event it it.
For example {event 5001 1 "70"} means show muzzleflash or eject shell.

There should be one for the smoke when it's overheated.
But I can't find it in the QC, it might not be exported so I have to include it manually which does not make sense really cause if you compile that Qc agian it loads those events that are in there.

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