- Need Mapper (Kellys Heroes) (9 replies)
- How stable is 3.5 alpha? (12 replies)
- Will using null shorten my compile times? (7 replies)
- Map Limits (15 replies)
- Danzarised Caen (18 replies)
- [WIP]dod_insula (working title) (7 replies)
- HL2 Hammer Editor Pics (20 replies)
- preview: dod_getriebe_b3 (5 replies)
- Texture properties (4 replies)
- I Really Need Help From A Pro-mapper (3 replies)
- Compiler crashes... (23 replies)
- Preview: DoD_Abfall (48 replies)
- Tutorials on Objectives (12 replies)
- Snow... (3 replies)
- Merderet Download? (1 replies)
- hammer question (10 replies)
- Weird Problem since 1.0 (5 replies)
- DodMaps.com and DodMaps.de presents... (3 replies)
- Mortars on DoD_Charlie (4 replies)
- dod_dogwhite Preview. (129 replies)
- question about r_speeds (11 replies)
- Preview: dod_haven (26 replies)
- rain in donner (7 replies)
- Particle_shooter?? (2 replies)
- Preview DoD_Latan reanimated!!!!! (8 replies)
- Model Transparency Tutorial (5 replies)
- Small error in Zalec (9 replies)
- Error: File read failure (6 replies)
- Merderet / Vicenza Overviews (7 replies)
- Bug in DOD_CHARLIE (13 replies)
- Release: Fountain Using Particle Effects (27 replies)
- Problem with particle_shooter (2 replies)
- trees? (6 replies)
- How do you make a decent minimap? (13 replies)
- dod_salerno? (0 replies)
- Interested (7 replies)
- strange compile problem (3 replies)
- CHECK this out (32 replies)
- Day of Defeat mapping sites (2 replies)
- Fountain with Particles? (4 replies)
- Objective Target located randomly :: Reccomended? (8 replies)
- AllocBlock:Full ? (1 replies)
- WIP dod_??? (1st Map) (3 replies)
- couldn't exec map.cfg (10 replies)
- Dod mapping tutorial 2 (13 replies)
- Is there a way to make hammer show different model bodies? (7 replies)
- Will the missing maps be released??? (20 replies)
- Question for Waldo about models in dod_charlie (13 replies)
- VHE/WC Crashes (2 replies)
- Models or Func_Walls? (10 replies)
- { Textures - Problem (4 replies)
- Mapping idea/suggestion (4 replies)
- REL: New WAD by voll_da_freak! (10 replies)
- Teaser and Question (1 replies)
- Model Help (6 replies)
- Preview : Dod_churchtown (19 replies)
- dod_avalanche *New Bug* (6 replies)
- Preview: DoD_Hill_Classic (171 replies)
- *MAP RELEASE* DoD_Heckeniveau_B2 (now V1.0 compatible) (31 replies)
- DoD_Hedgerow, DoD_Ouitz, and DoD_Bunker... (13 replies)
- Found a fix for when worldcraft or VHE maximizes incorrectly in windows XP (6 replies)
- REQ: Anti-Spawncamp MG Tutorial Please (3 replies)
- Map error help. Any help appreciated. (11 replies)
- Video for complete newbs who want to map (13 replies)
- Goddamn dod_thunder (14 replies)
- Can I resize models? (9 replies)
- Making surfaces give off the right particle effect when shot? (6 replies)
- Using Sub-Models In The Env_Model (6 replies)
- Bad String? (6 replies)
- New DoD_Coldline pictures :D (42 replies)
- DOD 1.0 FGD fix (45 replies)
- Release: DoD_Frenzy (26 replies)
- Can't load up any of my maps :(... (6 replies)
- DoD_bridge2 UPDATED! (15 replies)
- V1.0 fire effects =) (28 replies)
- Two sample maps: (set of model clips and red smoke nade from charlie) (19 replies)
- Weather Effects Question (4 replies)
- good site for textures... (0 replies)
- Map Release: para_raiders (26 replies)
- dod_merderet vs dod_ramelle (18 replies)
- Some Final Bierville Photos (9 replies)
- subgroups (4 replies)
- Bazooka trouble (1 replies)
- Flash wad (6 replies)
- misnamed model? (0 replies)
- dod_hill , Request to ALL good mappers (3 replies)
- Compatibility: old maps and DoD v1.0 (1 replies)
- Mirrors needed for para_raiders (9 replies)
- about maps models (1 replies)
- A small non-playable map w/particle effects in it (14 replies)
- Info for Comunity: Gun Penetration (14 replies)
- The mini-map (20 replies)
- Wip: dod_qual (31 replies)
- www.customdod.com (3 replies)
- The New Particle Effects in 1.0 (4 replies)
- Preview DoD_NoName (7 replies)
- Download dod_bridge2 ! (17 replies)
- Question: rain in 1.0 and my map (4 replies)
- Will you change your map designs since 1.0 hsa come out??? (2 replies)
- Can a mapper make these old maps (16 replies)
- status of cr44? (0 replies)
- Preview: DoD_Scorpius (32 replies)
- REL: dod_bridge2 (16 replies)
- [Ques] Using the "leaf" texture (3 replies)
- dod 1.0 entity tutorials (3 replies)
- Lost wad file (2 replies)
- Using many differents WADs? (9 replies)
- HELP: Error: Exceeded MAX_LEAF_FACES (1 replies)
- *wip* dod_??? (4 replies)
- flag problems (1 replies)
- Preview: WIP (16 replies)
- Ok.. I've got a problem here.. (2 replies)
- Will there be a FY_ICeworld of DoD?? (18 replies)
- Stationary MGs? (14 replies)
- Models or Prefabs? (18 replies)
- Unrealistic doors in 1.0 (18 replies)
- Name of Custom Map from 1.x? (6 replies)
- Mapping Position (8 replies)
- release, well sort of (11 replies)
- Map sounds (1 replies)
- Ideas for my Convoy DoD map (30 replies)
- 1.0 Flash... what does that mean for 3.1 Flash and Flash2? (18 replies)
- Post your tuts ! (1 replies)
- Func_rotating problem.. (10 replies)
- DoD mapping, will ti be back? (1 replies)
- HLfix - new mapping tool (15 replies)
- I think i'll re-make valley (59 replies)
- My questions (11 replies)
- Why Waldo... why? (22 replies)
- Hammer 3.5 (10 replies)
- No-Ents batch file request (1 replies)
- Map idea: historically accurate weapon amounts (3 replies)
- What happened to Narvik? (3 replies)
- Work in Progress: brit_controlled_town (15 replies)
- DoD Textures Stock Xchange *Remake* (30 replies)
- Were do *you* start and end? (16 replies)
- pre-made object help. (27 replies)
- Kleineh's DOD WAD #1 (jagd,zalec,merderet, etc..) (20 replies)
- i want to make the ground as soft as a kittens fur (6 replies)
- Texture help (6 replies)
- Revolver - New Half-Life Utility Application (2 replies)
- Batch Compiler 2.0.2 (11 replies)
- big texture thread download link (7 replies)
- preview: DoD_bridge2 (137 replies)
- Working mirrors for Kami-platinum.wad (added fileplanet mirror) (16 replies)
- Request: brit_valley (10 replies)
- Weaponstrip entity (10 replies)
- Help with error please. (4 replies)
- DayOfDefeat.de will host YOUR Maps! (2 replies)
- Cylinders (5 replies)
- Map Models Post (15 replies)
- tutorial: blowing up models with bazooka (5 replies)
- Waldo's maps ? ? ? (12 replies)
- DoD 1.0 FGD? (9 replies)
- Available textures (0 replies)
- Preview: dod_campagne (77 replies)
- My WIP DoD Map (60 replies)
- Preview-dod_Dogwhite (30 replies)
- *WiP*DoD_D-Day (28 replies)
- Hedgerow (20 replies)
- Falling damage (11 replies)
- Texture Request (6 replies)
- DoD_Caen_Classic Pictures (120 replies)
- Need a host? (6 replies)
- Best Place To Host Map Pics ? (4 replies)
- Hammer beta (12 replies)
- like on the old forums (12 replies)
- Map request for some time after 4.0 (6 replies)
- bazooka tutorial? if there is such a thing (12 replies)
- Bierville Final Version Preview (14 replies)
- ramelle? (5 replies)
- Map ideas thread (192 replies)
- Helloes!!1!1! (41 replies)
- JUst seing what happens to these boards when a rather large image is posted (28 replies)
- dod_flugplatz pimpage (49 replies)
- Mappage Spammage (2 replies)
- Maps! (10 replies)