Is there a way to make hammer show different model bodies?


redfalcon
05-06-2003, 05:59 PM
i know theres got to be something you can change to the new fgd or something that lets you see the different bodies on models for instance, the new sandbag models. Anyone have any insight on this? Or maybe it's just impossible. I know you can edit the fgd so that you can vew animations so it only seems logical that you can view different bodies.

any help is appreciated.

Waldo
05-06-2003, 06:23 PM
Not yet but it will be added before long.

NC17
05-06-2003, 06:25 PM
Originally posted by Waldo
Not yet but it will be added before long.

Thank god . . .

redfalcon
05-06-2003, 06:40 PM
do you dod team guys happen to have the different bodies already clipped so that maybe we (the community) could "see" what the models will look like? i really need this.

BlastMaster
05-06-2003, 08:43 PM
I believe this is what you want:
http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=2198
I am currently using the modelzoo.map file to get clips.

Craftos
05-08-2003, 06:52 AM
Originally posted by Waldo
Not yet but it will be added before long. How long is long ? :)

chuwawa
05-08-2003, 11:24 AM
Originally posted by Craftos
How long is long ? :)

Long is long long.:D

Draft Dodger
05-08-2003, 04:49 PM
"soon" ;)

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.