REL: dod_bridge2


05-02-2003, 05:42 PM
DOD_BRIDGE2 Is now released!

Get it here!
http://www.invasionworks.com/projects.php

symptom
05-02-2003, 06:29 PM
Great! Can't wait to play it :D

edit: I just blew up the bridge by shooting it 4 or 5 times with the Garand :eek:

Band of Sisters
05-02-2003, 07:24 PM
Crashed the KK servers last night. Seems it is looking for a Tnt.mdl and there is not one.

StoNeD
05-02-2003, 07:41 PM
Ya brokt it!

flox
05-03-2003, 01:51 AM
Great map, but some bugs.
Everyone can blow up the bridge by using grenades or shooting at it :D

kleinluka
05-03-2003, 05:35 AM
Originally posted by symptom
Great! Can't wait to play it :D

edit: I just blew up the bridge by shooting it 4 or 5 times with the Garand :eek:


wtf!

/me pokes IR and demands a bugfix :D

2ltben
05-03-2003, 10:46 AM
Originally posted by -GeineD-
DOD_BRIDGE2 Is now released!

Get it here!
http://www.invasionworks.com/projects.php
Can't wait for it, I had it already but no servers with it running:eek: Also, you should edit the bridge and click the bazookas only flag, if you do can you blow it up with a TNT object or JUST a bazooka:confused:

Dances w Wolves
05-03-2003, 11:18 AM
lol yeah i knew a grenade didnt it, i kinda assumed shooting with guns at it would, but i never tried lol.... spade the bridge :D

Dances w Wolves
05-03-2003, 11:21 AM
lol 1 knifew hit and i fell right thru it :) also MG42'd it hehehe 1 round :) can anyone say bugfix? ;)

2ltben
05-03-2003, 11:40 AM
Bugfix

WINND:D :D

kleinluka
05-03-2003, 11:56 AM
eep. that sucks. bugfix soon!

IR
05-03-2003, 01:47 PM
: ye sorry i found out a tad late that i forgot a setting

;D bugfix on its way !

sorreh !

Miasmatic
05-03-2003, 02:14 PM
Laff!

Well, it still looks good :D

IR
05-03-2003, 02:25 PM
hehe ye atleast you got to look around abit ;D

skdr
05-03-2003, 02:45 PM
High speeds on the bridge area... Anyway. Very nice map :)

Wittman80
05-03-2003, 03:45 PM
Originally posted by skdr
High speeds on the bridge area... Anyway. Very nice map :)

making bridge maps is a biznatch with r_speeds, I think it's a miracle that they're as low as they are, Good job on the map anyways IR, beautiful architecture, looks like it'll be a blast, and make it Brits!

IR
05-03-2003, 05:36 PM
i can get the speeds lower and i will

i just didnt had much time to work on it

jagd and merderet came first ;)


though for those who played and know the orignal bridge

the speeds were horrible ( 3000)

although saying this myself i think freak and me did a gj
on getting them how they are atm


patch will be out tomorrow

i will release on inw.com

here and on what ever mirror i can find :)

couple of things fixed

- bridge bug ;X yeye i know /me slaps self
-not working on linux version
-more sandbag entities
-removed all old sandbags

and a few more things that are prolly so small that i forgot em


be sure to check back tomorrow!

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.