preview: dod_getriebe_b3
here's the latest version of my map getriebe. I've changed the lighting and it looks much better IMO. I replaced all the brush based sandbags with models and added alot of 1.0 effects. I plan on making alot of destructables.
http://www.dodstudios.net/uploads/uploads/getriebe1.jpg
http://www.dodstudios.net/uploads/uploads/getriebe2.jpg
http://www.dodstudios.net/uploads/uploads/getriebe3.jpg
should be released in the coming weeks
map looks very good, but with dod 1.0 came very very nice new textures to us, so i think you should use this new ones! Kami_platin was great, but overused! ;)
El Capitan
05-09-2003, 05:37 AM
doesnt look bad, a bit too uniform maybe at the moment. Offset the tank slightly for example, make those sandbags non-symmetrical. I like that tree in the background of the third pic :D
Also, I am not too sure the "leaf" textured wall fits too well on that house, maybe just use that texture on one side of the house ?
My 2 cents ;)
Smitty
05-09-2003, 08:46 AM
This map was great in 3.1, I very much look forward to seeing it in 1.0 :D
thnx for all the comments, as for retexturing, im gonna release b3 soon and do it in b4.
Day of Defeat Forum Archive created by
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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.