[Ques] Using the "leaf" texture


05-02-2003, 12:14 PM
What kind of brush should a make the leaf texture out of? it works when you make it a func_button, but then you cant throw nades through the tree. I tried making it a func_illusionary but then the leaves dont appear when you shoot it. Aynone know the answer to this?

ender
05-02-2003, 12:48 PM
func_wall? But then you can't walk through it.

I believe there might be some new stuff in 1.0 that will allow you to make it a func_illusionary and have "debris" come off when you shoot it.

I think you clip it and then assign a new entity to it and choose what kind of "material" you want. Something like that....

We could use some tutorials, but for now I'm just gonna mess around with some entity stuff and see what I can come up with.

NC17
05-03-2003, 12:01 PM
Use the LEAF texture

One a func_wall with the fallowing properties: rmode - additive, rammount - 0, Flags - passable

05-03-2003, 12:19 PM
i dont have a passable flag on my flags for func_wall. which fgd are you using?

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