05-09-2003, 03:26 AM
I am getting all the time the error ALLOCBLOCK:FULL in Half-Life.
It all begins with DoD 1.0:
I reloaded the map, added ALL new wads from 1.0 to Hammer , remove kami-platinum wad and start reasigning textures.
Later I add this new cool tree models... and the nightmare starts...
I have tryied recompiling the map with only 6 wads, replacing textures to get only a few ones,... no luck.
My map is done ine blocks: first I setup all the buildings as blocks. Then I cut one block and modell it alone. When finish, I just cut/copy/paste in the main map file....
Well, if you are a real mapper (Waldo? :D ) and want to help me, please, email me (ampostata@THISNOTterra.es) and I will give you my .rmf...
PLZ, HELP :(
It all begins with DoD 1.0:
I reloaded the map, added ALL new wads from 1.0 to Hammer , remove kami-platinum wad and start reasigning textures.
Later I add this new cool tree models... and the nightmare starts...
I have tryied recompiling the map with only 6 wads, replacing textures to get only a few ones,... no luck.
My map is done ine blocks: first I setup all the buildings as blocks. Then I cut one block and modell it alone. When finish, I just cut/copy/paste in the main map file....
Well, if you are a real mapper (Waldo? :D ) and want to help me, please, email me (ampostata@THISNOTterra.es) and I will give you my .rmf...
PLZ, HELP :(