Weaponstrip entity


Eklund
04-27-2003, 03:44 PM
In the origional HL there was a weaponstrip entity that stripped the player of his weapons. For maps where you want or don't want specific weapons used you could use that entity and then make the weapons laying around so when the player spawns he has to find a weapon.

Techn9ne
04-27-2003, 03:44 PM
is this a comment or a question?

kleinluka
04-27-2003, 03:47 PM
i think it's a little bit of both. but then again.... WTF are you trying to ask ?

haircut
04-27-2003, 03:47 PM
The way it is written it is a comment ... but hey :D

04-27-2003, 03:52 PM
I cannot figure out what the Q is.

How to use:
Place the player_weaponstrip, then trigger it some how.

Reasons:
To stop people cmaping certain areas, just wepaon strip them and they cant do jack. NOT advised for sapwns, if you dont want a certain gun like the thompson, give them para weapons but dis-allow some in your .cfg

Pros:
It alows the removal of all weapons held by a player.

Cons:
Players get angry. If used at spawns someone could easily steal all the wepaons screwing their team.

haircut
04-27-2003, 03:53 PM
If you need help with this, take a look here:

http://collective.valve-erc.com/index.php?ent=player_weaponstrip&game=hl

and here:

http://countermap.counter-strike.net/Tutorials/tutorial.php?id=12

Plato
04-27-2003, 03:58 PM
lol, what?

04-27-2003, 04:00 PM
I dont think any1 knows. but if we throw enough info at them we can avoid more confusing posts :D

RPGreg2600
04-28-2003, 04:46 PM
LOL, wtf is this guy trying to say?

redfalcon
04-28-2003, 05:18 PM
maybe he hit new thread instead of post reply?

2ltben
04-28-2003, 09:02 PM
Weaponstrip would be good to make players hunt for weapons, like escaping prisoners, or an entire prison camp for that matter. I tried my hand at it but PC troubles just pissed that down the tubes.

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