Tutorial
R3aveR
01-14-2004, 08:15 PM
Hey guys i was wondering if someone could give me a link or possibly tell me how to convert the paratroopers to normal play?
And how to do everything to get old models working in 1.1.
strider_d_3000
01-14-2004, 08:19 PM
so you found the parts for the pack? well remember when you told me to split in to sub with 3.1 models if you have 1.0 just import the model sub models to the bones and animations of http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=22013
i mean not ms inport i mean windows drag and drop
strider_d_3000
01-14-2004, 08:31 PM
c like right now im using the jungle para by effex so its really easy to do hope you can get it
R3aveR
01-14-2004, 08:40 PM
Yeh mate i got the models ... have u released those jungle thigns yet? and if i cant get this happening ill get u to help ( do it ) lol
R3aveR
01-14-2004, 08:45 PM
where do u put the studiomdl
strider_d_3000
01-14-2004, 08:52 PM
savetarget (http://www.geocities.com/strider_d_2000/c.zip)
i havent test them so yeah can u help me
R3aveR
01-14-2004, 08:54 PM
yep
do u no where abouts i put the compiler thing?
strider_d_3000
01-14-2004, 09:25 PM
rofl u can put it on your desktop when you need to use it just drag the qc file and drop it in the compiler and it will compile
Day of Defeat Forum Archive created by
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This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.