marzy tommy


strider_d_3000
01-03-2004, 08:46 PM
marzy i made some ghetto edits to the tommy's bolt. the bolt is from the back like the real tommy gun... the shoot is back to front all i need is a custom reload..... if you want to you can send you the model right now and all you need to do is to make the reload itll save you the trouble doing the shoot animations :D

Forral
01-04-2004, 04:58 AM
:D :D

Mortar
01-04-2004, 05:50 AM
That's nice... i would like using it but check the reload anime carefully again ;-/ he is charging the air.

MaRzY
01-04-2004, 06:09 AM
I intend to release a a higher poly enhanced model of the 3.1 tommy, ill look into it then, if i'm right the bolt needs to be up front on the reload anim, then pulled back and stays back after a new magazine has been inserted, is that right...?.

strider_d_3000
01-04-2004, 12:39 PM
i really have no idea. i never really seen a thomson rofl only in movies

=DD=Wolf Kahler
01-04-2004, 02:31 PM
I'll ask =DD=Lee Marvin and get you a deffinitive answer on that as soon as possible.

Eeeehhhh. Well, I was going to download it and see for myself whether it's an M1A1, or a 1928-style one with the bolt on top, but the site ran out of bandwidth, so I guess I have to ask. What kind of Tommy is it, so I can get you the right answer?

strider_d_3000
01-04-2004, 03:06 PM
m1a1

=DD=Wolf Kahler
01-04-2004, 03:08 PM
Danke. I'll get that answer to you soon, I hope.

klein_mein
01-05-2004, 07:50 AM
I have a video of someone firing a M1A1 where the bolt's positioning/movement is clearly visible.

When shooting, the bolt moves from the back to the front and returns.

When the emtpy clip is released the bolt snaps forward and stays there. After a new clip is inserted the bolt has to be pulled back (where it stays) in order to shoot again

If the clip is removed while a bullet is still in the chamber then the bolt stays back, so the gun doesn't need to be c0cked after the new clip is inserted ,but that detail is not possible to implemented in dod (cod does it though)

=DD=Wolf Kahler
01-05-2004, 08:02 AM
If it were coded, it could be. They may do it, which would be a nice little detail.

If my memory serves correctly [I don't have a reply from Lee yet, but he's explained this in the past], klein's explanation may be right.

strider_d_3000
01-07-2004, 07:17 PM
based on klein_mein ive made the reload where the bolt is infront and pulled back and stay back gonna test it ingame :)

strider_d_3000
01-07-2004, 07:27 PM
it looks alright y dont ya peeps give it a try :)
omfg forgot about empty idle heheheh made empty idle the bolt in front cause its empty duh gonna test it and release it

strider_d_3000
01-07-2004, 07:57 PM
crap ran into some issue is there any way to make the empty idle animation appears right away as soon as you wasted the bullets?

strider_d_3000
01-07-2004, 09:02 PM
heres what i got so far hope some one can give me an answer to the above question
click (http://www.angelfire.com/wa3/strider_d_3000/2.zip)

=DD=Wolf Kahler
01-07-2004, 09:48 PM
Okay, here's what good ol' Lee Marvin has to say [it's a bit long, but he put in the effort to write it for you guys, so here it is]:

Submachine Guns of WWII were some of the simplest machines I've ever
seen in my life.

I'll give you a basic rundown, and later I'll scan some pictures from a
book I have called "American Thunder: The History of the Military
Thompson Submachine Gun".

The following is true of all submachine guns of WWII(to my knowledge),
and also of the BAR.

When we describe the function of a weapon, we describe the function of
it's bolt, the mechanism which locks the chamber in which the round is
"exploded" or whatever.

Rifles like the M1 Garand and the G43 fire from a "closed bolt". That
means that the bolt of the weapon is closed when it is fired. You drop
in the clip and close the bolt. When the last round is fired, the bolt
locks open ready for the next clip.

Rifles like the Enfield and the Mauser are bolt action rifles. These
rifles require the shooter to manually work the bolt(open and extract
the round when fired). The shooter loads the weapon, closes and locks
the bolt manually. Then fires, then opens the bolt to extract the spent
cartridge and closes to load a new. You know how this works.

Next comes the concept of the open bolt(stay with me).

I often compare the way an open bolt automatic and a closed bolt
automatic works to that of an engine. A car engine is a "4 stroke" and
a chainsaw engine is a "2 stroke".

In the "4 stroke" engine(the closed bolt), there are 4 steps:

Intake
Compression
Combustion
Exhaust

Which equates to:

Bolt is open, you insert the clip
The bolt closes, loading the weapon
You fire the weapon,
The bolt opens and expels the spent round.

In the "2 stroke" engine(the open bolt), there are 2 steps:

Intake/Compression
Combustion/Exhaust

Which equates to the Thompson, Grease Gun, Sten Gun, MP40, BAR, pretty
much every automatic weapon of WWII(aside from belt fed stuff that works
differently...):

Picture the Thompson with the magazine out of the magazine well and the
bolt closed.

To fire the Thompson, first you must move the bolt to the open position.
(**** it).

Note: It is possible to load the Thompson and other closed bolt weapons
with the bolt closed.

You insert the magazine (20 round or 30 round stick).

Note: The M1 Thompson was NOT able to accept the 50 or 100 round drums.
They did away with them after the M1928A1 due to their inefficiency in
military application. Also, you are NOT able to load or unload the
M1921, M1927 or M1928 Thompson Drum magazines with the bolt closed, as
the bolt rides in a channel on the magazine(once again, if I get off my
ass - I'm at work right now - and take pictures when I'm home).

The magazine locks into place. Since you already cocked the Thompson,
all you have to do is move the safety switch to "fire" and press the
trigger.

When you press the trigger, the bolt moves forward, pushed by a big
mother spring. The bolt travels in the receiver and takes a round from
the magazine. Many of these "open bolt" weapons have fixed firing pins.
When the round is pushed out of the magazine and into the chamber and
the bolt completely slams shut, the bullet is stopped and the forward
momentum of the bolt plus the fixed firing pin fires the round.

The exploding round flies forward down the barrel, and the explosion
sends the bolt flying back, extracting the spent cartridge.

Punch a wall as fast as you can. Every time you hit the wall, picture
the Tommy Gun firing. When you release the trigger, the trip catches
the bolt and locks it open. That's why it only fires when you press the
trigger, and stops when you let go. There is a follower in the magazine
channel on the trigger housing that a little tab on the magazine hits so
that when the magazine is empty, the bolt locks open. That **** you see
in the movies when guys press the trigger and it goes "click click"
doesn't happen like that. I'm not saying it doesn't happen, it just
doesn't happen like that.

Anywho...

If you have any questions let me know. All of the WWII sub guns work on
the same principle. Some are even more simplified to make them cheaper,
but the concepts are all the same.

I'll try to get pictures ASAP.

Thanks,

Basically, it idles in the back position and slams forward while firing, but it can be in any position when you reload. Pull the trigger, bolt goes forward and bounces back. Release the trigger and the bolt sits back.

strider_d_3000
01-07-2004, 10:46 PM
ic i got all that in the tommy but i have issue with empty idle it take too long to take effect after you wated the clip.... it there any way to make the idle take effect sooner\

MaRzY
01-08-2004, 01:22 AM
Thanks for the info =DD=Wolf Kahler.

strider_d_3000, i've had a look at what you have done, and i don't think it looks right if you ask me. The bolt needs to be animated moving forward when the clip is pulled out, and i think the empty idle anim would look better if the bolt stayed back rather then foward.

If you can hang on a day or two i will sort this out, i can't do it at the min because i'm downloading a massive file that will take another day to complete, and i don't want to risk a crash or anything and lose the download, and don't ask what i'm downloading, keep your noise out....:).

strider_d_3000
01-08-2004, 08:35 AM
brilliant i would never thought of making the bolt animated forward while changing magazine or what ever then pulled back and stay back geez marzy your one clever guy

=DD=Wolf Kahler
01-08-2004, 09:10 AM
Glad we could help.

MaRzY
01-09-2004, 02:03 AM
Originally posted by strider_d_3000
brilliant i would never thought of making the bolt animated forward while changing magazine or what ever then pulled back and stay back geez marzy your one clever guy


Is that a piss take.........lol.

Well where only talking maybe 3 to 5 frames showing the bolt shooting foward as soon as the clip is pulled out, just to make it look smoother. Maybe from frame 39 to 43/44 just showing the bolt sliding foward.

If you would like strider_d_3000 to have ago at it rather then me, please do, after all you started the project, and it would be good practice for you. But if you still would like me to do it, then i don't mind, it's not a long job, let me know...:).

strider_d_3000
01-09-2004, 01:06 PM
sorry cant got finals coming up and ill have to study hard to get my grades up

klein_mein
01-10-2004, 12:07 PM
so i guess it's up to you know marzy...

...is it too much to ask the correction of the mp40 as well :D

PS mp40 should work just like the tommy

Mortar
01-12-2004, 03:20 PM
I found a great mp40 (well 41 but nm) model that have just the kind of reload/charge/shooting anime you are looking for and i guess that's how the tommy's bolt should act too.

play with it in HLMV and enjoy.

http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=699

strider_d_3000
01-12-2004, 05:51 PM
its the same anime as the default mp40

Mortar
01-12-2004, 06:15 PM
lol... stupid me :p

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