fov?


strider_d_3000
11-12-2003, 07:20 PM
how to i make some thing with fov added so it shows say like a bayo with a garand???field of vision

Cheeto
11-12-2003, 07:53 PM
Mostly just select a good point to start, then select all the vertices after that point, then scale about 1.05 on the X any Y axis, and 1.1 on the Z. Deselct a few vertices in a vertical line a little bit after your starting point, then scale again, then repeat until you get to the end of the gun. Just play with it.

MaRzY
11-13-2003, 07:56 AM
I use lightwave and it's taper tools for the most part, aswell as scale and move.

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