Model problems ingame


FIGUUR
12-21-2003, 07:21 AM
I have a rather odd problem. Almost all custom models look very weird ingame, though they look perfect in a half-life modelviewer :confused:

It happend since i reïnstalled my PC a few weeks ago, i made a back-up of all my custom content and copied it into the right dir after reïnstalling Windows and Steam.

Here are two examples, the first one is the Thompson, Above is a screenshot made in HLMV, below is the one made ingame.
Look at the front handle ....
http://home.quicknet.nl/qn/prive/mjj.denooij/thompson.jpg

Another example, the FG42 with bipod, think i don't need to specify where to look...
http://home.quicknet.nl/qn/prive/mjj.denooij/fg42.jpg

And before you say its because i use custom stuff, here is a screenshot from the default FG42:'
http://home.quicknet.nl/qn/prive/mjj.denooij/fg42default.jpg

has anybody got an idea of what im dealing with and what i should do to get it fixed?

Kiff
12-21-2003, 08:23 AM
Do you run DoD in direct3d?

Warlord-Sco-
12-21-2003, 08:28 AM
It looks like you have a Radeon card and are using truform...

if thats the case, turn it off, and all will be well again:)

oh, and ps, where'd you get that FG-42...looks sweet

FIGUUR
12-21-2003, 09:46 AM
thanks alot warlord, that did it :cool:

and if you want the FG42, let me know, i'll host it for a few days because i have no idea from where i downloaded it myself :rolleyes:

Kraicheck
12-21-2003, 09:49 AM
woopy :D

Warlord-Sco-
12-21-2003, 10:17 AM
Glad to be of service;)

and yes, i would like the FG please, the only version i can find of it still has the 3.1 hands/sleeves on it..yuck:p so a link would be nice, ta much.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.