Vigilante
01-28-2005, 07:52 AM
Ok.. I have been working on a map since late 2003.. it started out as a dod map, then it became a cod map and now it will be a dod source map :p but I'm having some problems recently that might stall things even more.
The new VMF format seems uncapable of rendering basic sphere shapes and the like :confused: When I build certain shapes in the new hammer, make it a HL2 map and save it in RMF format, everything is alright, but when I save it in .VMF certain shapes get screwed up :rolleyes:
I am not good at modelling, but I'm very capable of making the shapes I want in Hammer without generating any map errors. It's just that certain shapes are detroyed in the RMF-VMF conversion process.
I could post some pictures that visualise the problem.
Since this is a Q&A forum, and the official sdk/hammer forum is a terribly messy and overcrowded place to post issues like this, I was hoping someone in these forums could let me know if they are experiencing the same problems and if Valve employees read this, if the issues will be fixed in the future...
TIA for any feedback
The new VMF format seems uncapable of rendering basic sphere shapes and the like :confused: When I build certain shapes in the new hammer, make it a HL2 map and save it in RMF format, everything is alright, but when I save it in .VMF certain shapes get screwed up :rolleyes:
I am not good at modelling, but I'm very capable of making the shapes I want in Hammer without generating any map errors. It's just that certain shapes are detroyed in the RMF-VMF conversion process.
I could post some pictures that visualise the problem.
Since this is a Q&A forum, and the official sdk/hammer forum is a terribly messy and overcrowded place to post issues like this, I was hoping someone in these forums could let me know if they are experiencing the same problems and if Valve employees read this, if the issues will be fixed in the future...
TIA for any feedback