ERROR when compiling map


Capt Winter
08-07-2004, 11:53 PM
ERROR ERROR

Basically u can see for ur self but, its leaf portals, iv had this problem before, and i could never fix it, so can someone help me out, tell me how to fix this problems, how can i find them, details people, iv gotten pretty far on my map and id hate to destroy it now.

PS: I have used the search button.


BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (126.89 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 590 and 588:
(256.077 1664.000 216.000)
(77.483 1753.324 221.583)
(0.000 1753.324 226.417)
(0.000 1536.000 240.000)
(256.000 1536.000 224.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1030 and 1029:
(0.000 1411.368 239.579)
(0.000 1535.999 224.000)
(-256.000 1535.956 255.989)
(-256.000 1443.338 267.583)
(-151.070 1427.271 256.475)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1036 and 1049:
(-462.515 1801.331 392.000)
(-344.024 1753.324 392.000)
(-344.024 1753.324 368.000)
(-462.515 1801.331 368.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1044 and 1048:
(-466.474 1856.000 368.000)
(-466.522 1856.000 392.000)
(-512.000 1874.190 392.000)
(-512.000 1874.190 368.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1046 and 1047:
(-80.000 1801.331 221.632)
(-254.223 1801.331 221.556)
(-255.999 1856.000 208.000)
(-80.000 1856.000 208.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1048 and 1046:
(-466.474 1856.000 368.000)
(-466.522 1856.000 392.000)
(-329.843 1801.331 392.000)
(-329.843 1801.331 368.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1059 and 1063:
(-530.394 1829.719 219.285)
(-562.143 1842.143 217.732)
(-586.727 1851.762 217.465)
(-586.727 1851.762 368.000)
(-530.394 1829.719 368.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1209 and 1210:
(-1024.000 256.000 240.000)
(-1024.000 255.996 240.000)
(-1024.000 184.000 236.063)
(-1056.000 184.000 242.063)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1934 and 1943:
(-877.124 -781.417 18.406)
(-896.002 -780.100 16.000)
(-927.933 -777.895 12.008)
(-967.258 -777.059 13.670)
(-967.639 -781.179 28.133)
(-876.023 -784.233 28.133)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1949 and 1943:
(-937.000 -777.057 16.132)
(-937.000 -774.804 10.875)
(-896.002 -778.367 16.000)
(-888.789 -779.001 16.919)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1979 and 1983:
(-1024.046 -702.838 46.682)
(-1024.000 -703.623 46.667)
(-1024.000 -789.476 46.667)
(-1046.457 -794.181 54.152)
(-1054.779 -693.786 56.926)
(-1033.825 -695.841 49.942)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 2021 and 2020:
(-1352.000 -72.000 1008.000)
(-1280.000 0.000 1008.000)
(-1280.000 0.000 256.000)
(-1286.400 -6.400 254.000)
(-1352.000 -72.000 254.000)

average leafs visible: 1748
g_visdatasize:612382 compressed from 640429

Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 0/400 0/25600 ( 0.0)
planes 28830/32767 576600/655340 (88.0)
vertexes 0/65535 0/786420 ( 0.0)
nodes 0/32767 0/786408 ( 0.0)
texinfos 1436/32767 57440/1310680 ( 4.4)
faces 0/65535 0/1310700 ( 0.0)
clipnodes 0/32767 0/262136 ( 0.0)
leaves 0/8192 0/229376 ( 0.0)
marksurfaces 0/65535 0/131070 ( 0.0)
surfedges 0/512000 0/2048000 ( 0.0)
edges 0/256000 0/1024000 ( 0.0)
texdata [variable] 2917118/4194304 (69.5)
lightdata [variable] 0/4194304 ( 0.0)
visdata [variable] 612382/2097152 (29.2)
entdata [variable] 28523/524288 ( 5.4)
55 textures referenced
=== Total BSP file data space used: 4192063 bytes ===
128.23 seconds elapsed [2m 8s]

----- END hlvis -----

Mythic_Kruger
08-08-2004, 12:47 AM
Type portal in the textbox : http://www.slackiller.com/tommy14/errors.htm

Capt Winter
08-08-2004, 01:09 AM
seen it, and after much diliberation i deleted everything on my map cept sky and a flat peice of texture sand, then compiled the map and got the same bloody messeage that theres an error, im officially cursed.

However if anyone wants to give it a try and figure this problem out then ill send them the rmf, Plz it would help a lot.

greenhorn
08-08-2004, 01:12 AM
what i do is goto the first set of co-ordinates in each group (those are the locations of vertices), you will probably find an awkward shaped brush, delete it , rebuild it. Use the "check for errors" button, look for 'invalid solid structure', if there are any, delete and rebuild
recompile and cross ur fingers

(4THIDUSA) SSG
08-08-2004, 04:18 AM
have you been vertex manipulating?
Tommy14 is your friend

Basicly this comes from an area whose floor is not square enough, square floor areas never give this problem. Note: often if there is only one leaf saw leaf in a map level, it can be ignored. So before getting busy, see how your map plays!

Solutions to try when you have a lot of leaf saws, or problems from leaf saws: VIS -full compiles were designed to help with this problem, so the FIRST thing to try is recompile with VIS -full and see if it goes away.

func wall any brushes within the coordinates given for the problem, this will simplify VIS in the area because func wall brushes are invisible for VIS.

Move walls in the area to make the floors more square.
Put a HINT brush across the trouble area. HINT brushes cut VIS leafnodes, so they will reshape the area and may fix the problem.
Finally just start ripping brushes out of the area.

Fixing Leaf saw error has also been known to fix other errors in later RAD, like FindTransferOffsetPatchnum returned -1 looking for patch 1570 in patch 199's transfer lists and other problems.

Majestic
08-08-2004, 04:58 PM
Usually this problem is caused by something weird you did: vertex manipulation, cutting brushes, scaling multiple brushes at the same time. Find your oddly shaped brushes or brushes that are off the grid, and you'll likely find your problem.

-Majestic

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