Wad inclusion

06-26-2004, 02:45 PM
Hello, now, I have never released a map under steam, so perhaps anybody that has can help me out in this area.

I have a map, this map uses custom tex's as well as official texs, from wads like avalanche, jagd and forest. Now, the question is, if i point the compiler to -usewad (or whatever the command is, anybody know :) ) "dod_avalanche.wad" will it work out in steam, since everything is in a .gcf file?


06-26-2004, 03:06 PM
yes it will work, you can easily compile your maps with steam as you did with won

06-26-2004, 03:14 PM
-wadinclude dod_whateverwad, but if it is a default wad you do not have to wadinclude it as they already have it, just do that to the custom ones

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