Making destroyable capture objects

06-09-2004, 08:49 AM
I have been trying to make this work for almost a week now and I don't want to spend anymore time to figure out how to making this work.
So, how do I make so I have a dod_object, that is supposed to blow up a tank and making the flag work. What entities do I need and how do I set them up?
<EDIT!> I use models <EDIT!>

06-11-2004, 04:01 PM
Yeah thanks for all help.....

06-12-2004, 08:04 AM
Check my tut maps with blowupable 88 Flak guns in them.

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