Using the Timer
05-28-2004, 12:58 PM
In my map, I would like to use a timer but I'm having some troubles. In my info_doddetect, i activated the built-in timer but when I compile the map and run it, the timer is not showing. I was woundering if I need to do something more? Is there another entity?
05-28-2004, 02:16 PM
ok, ive just spotted out the dod_round_timer, which consists of:
What goes under the Target? should that be the axis score entity? and the master should be the control_point_master or just blank?
I got it.
05-28-2004, 02:46 PM
That's mapping for you :D
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.