05-26-2004, 08:14 PM
How do you make it so it spawns in one area only at the start but not later on?
05-26-2004, 09:05 PM
By later on do you mean a different round or after a set amount of time?
05-27-2004, 06:31 AM
Not to sure what you mean but I thought I'd post this anyway.
If you mean Advancing Spawns on capturing a particular Flag then look here:
05-27-2004, 06:33 AM
Sorry that was rushed before! What I mean is that these spawns are only used at the beginning at each round so the next time you spawn you spawn at another one further back. NOTE: not like advancing spawning.
05-28-2004, 05:39 AM
I far as I know you mean the old info_player_allies_initial ... or summit.
They were taken out a long time ago. Dunno if there is another way to do it, you might be able to use the Master property to do it.
05-30-2004, 07:07 AM
Yeah like intial! Alright, Ill have a play around otherwise I will just have to use advance spawning to create the effect.
05-30-2004, 07:55 AM
Have the initial spawn points tied to a flag, after say 10 seconds, cap the flag, this will disable the forward spawns and put them back to the normal ones.
05-30-2004, 10:04 PM
Wiked!! I was about to try that too ;)! Cheers guys.
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.