does anyone know how to make a timer stop?

04-26-2004, 02:23 PM
Hi, titel says it all :) does anyone know how to make a timer stop? what entities I need and if this is possible and so on :p thanks for your help ;)

04-26-2004, 06:02 PM
i tried making 2 timers when i was making dod_push and i couldnt get them to both work. So, i made one that starts on, then when u trigger it, it stops, then it gets triggered again, and it starts from the beginning again.
hope that helps

04-27-2004, 01:00 PM
cool, can you tell me how you've done this?

04-27-2004, 06:15 PM
actually, i just checked the rmf, and i lied, that isnt exactly how i did it.
i have 2 dod_roundtimers, both have the same name.
one starts on (tick the property flag), one doesn't.
When an objective is accomplished, (in push its when the allies cap the first 3 flags) they both get triggered, stopping one, and starting the other from the beginning.
i have a multimanager that triggers it but i'm sure you can name it and trigger it from anything you want.
note: triggering it simply toggles it on or off, only when the timer actually runs to the end does it trigger IT'S target

make any sense?

04-28-2004, 05:47 AM
yeah I think so :) I'm going to try it out later this week, I'll get back to you if I have some questions ;) thanks for your help anyway ;)

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