Ca-Chicken-Soup
04-19-2004, 10:15 PM
VHE hates concave objects and I need to make a rock wall... or just uneven ground... or stuff like that. I use the vertex editer but I get lots of objects that compile alright but have the hall of mirrors effect. How do I shape the object so I dont get the hall of mirrors. I try and make some screenies to show what I mean.
...k hosting site is mucked up.
A rock editing tutorial might explain all anyway, but google has turned out nothing.
...k hosting site is mucked up.
A rock editing tutorial might explain all anyway, but google has turned out nothing.