Sky Box question

Sly Assassin
03-31-2004, 06:34 PM

Right heres my Q for today,

I'm up to the stage where I'm adding the skybox on my map, now I have a map thats built around a ruined city, now I have ruined buildings beside each other at varying heights etc etc, now I've gone and chucked some sky texture over top of each building so that it fits the outline of the building perfectly and is also flush with the highest point of the buildings roof.

Now I'm wondering that if I add a sky 'wall' from a lower piece of sky brush to a higher piece that is on the next building will it stop me from seeing the building next to it? Or does the sky have to be all at one height?

Hope you can understand what I'm trying to get across if not I'll post piccys of what I mean later on.

Cheers guys,

04-01-2004, 04:27 AM
well it will stop u from seeing the other building ...

04-02-2004, 12:26 AM
a screenshot would help for me to understand.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.