night map settings ala Zafod
03-09-2004, 01:49 AM
I have no idea how to set the proper light_environment settings for a map like zafod, can someone please help. Ive looked around and cant find anything.
Also, what skybox did Zafod use and where can i find it?
03-09-2004, 02:42 AM
They're not to hard to do at all boss, Fiddle with these settings
Pitch; I can't remember what I normally set this to but I'm sure its a - tive angle to produce alot of shadows say -60 I think (I maybe wrong I don't have my other RMF's here to look at what I've got the angle set to)
Brightness; ie how light you want it to be, if you're after night time like zaford go for a dark grey or near black :)
the pitch is, the pitch of the sun .. so the angle it will shine upon the ground thus this will affect the shadows
the sky is: fullmoon
the color is mainly a whitish slightly grey
ambience has white with a hint of blue if i remeber correctly
the brightness is upto you ..
03-09-2004, 09:41 AM
light 128 172 255 6
skybox along with the rest files :)
03-10-2004, 03:33 AM
What a fine collection of mappers we have here.
I love you guys. OMG, I promised myself I wouldn't cry....
03-10-2004, 05:29 AM
Don't forget Diffuse brightness.
03-14-2004, 11:44 AM
Add some yaw or roll also.
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.