02-27-2004, 08:39 PM
and here goes another problem. i have a func_tracktrain that has a train control that runs along path_tracks on my map. i ran it in halflife and it works well but when i run it in dod the train is face first half way buried in the ground. dod has all the functions needed to set up a player controlled train as far as i know. with halflife i have to set the train facing due east, does it need to face a diffrent way with dod?or does dod not like player controlled trains?
02-28-2004, 07:55 AM
You are right, the round starts and the tracktrain goes kaput. There are a few things that work in hl and not in dod
You're guess is as good as mine whether its broken on purpose or not. I think they screwed up the tracktrain so no-one can make a tank, but i have no clue ..
02-28-2004, 08:23 PM
If anyone out there knows for sure that you can or cant use func_tracktrain pls post a reply.
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.