Taien
12-15-2003, 07:26 PM
I am having some problems with the map I am currently working on.
It's basically a giant mansion surrounded by a wall that the attacking team must first penetrate, and then capture certain points within the mansion itself, such as the study, the spire, and the entryway.
The problem is, when I play the map online with other people to test it out, there are certain areas where people will either be half absorbed into the floor or floating above it, while on their own screen they are standing normally on the ground. This also affects bullet trajectory, I noticed.
Also, I am receiving some compile errors that I would hope you guys would be kind enough to explain for me. One is this:
Warning: Too many direct light styles on a face(-95.500000,-384.000000,656.000000)
I get that error about 200 times during compile, and while it obviously has something to do with lighting, no matter how much i mess with them I cant get it to stop.
The second error is this:
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1003 and 1118:
(-82.207 -2171.397 320.327)
(-111.337 -2188.689 315.865)
(-128.000 -2199.478 313.226)
(-128.000 -2372.154 296.684)
(34.042 -2154.021 333.188)
(5.314 -2136.541 332.095)
Any help would be appreciated :)
It's basically a giant mansion surrounded by a wall that the attacking team must first penetrate, and then capture certain points within the mansion itself, such as the study, the spire, and the entryway.
The problem is, when I play the map online with other people to test it out, there are certain areas where people will either be half absorbed into the floor or floating above it, while on their own screen they are standing normally on the ground. This also affects bullet trajectory, I noticed.
Also, I am receiving some compile errors that I would hope you guys would be kind enough to explain for me. One is this:
Warning: Too many direct light styles on a face(-95.500000,-384.000000,656.000000)
I get that error about 200 times during compile, and while it obviously has something to do with lighting, no matter how much i mess with them I cant get it to stop.
The second error is this:
Warning: Leaf portals saw into leaf
Problem at portal between leaves 1003 and 1118:
(-82.207 -2171.397 320.327)
(-111.337 -2188.689 315.865)
(-128.000 -2199.478 313.226)
(-128.000 -2372.154 296.684)
(34.042 -2154.021 333.188)
(5.314 -2136.541 332.095)
Any help would be appreciated :)