buildings.


11-29-2003, 12:44 PM
I have been "mapping" on and off over the past few months. One thing I could never figure out was how to properly create a building, a building such as the ones in jagd or avalanche. Could someone point me in the direction of a tutorial, or possibly write one? thanks

Insta
11-29-2003, 12:50 PM
You've been mapping for a few months, but not used brushes yet?
Because buildings are made with brushes..

11-29-2003, 12:52 PM
the key to making buildings is not wasting any space. when you do that your houses will be 1000x more belivable.

work on creating everything in the house from 16 unit thick sheets. just stick the sheets together however is nessercary, but just use sheets.

haircut
11-30-2003, 06:08 AM
Skynyrd, I have a few example maps that you can look at if you want:

Just click my sig, that will take you to the webby.

On the left there are some links under Work In Progress. these are my rmf mapping files.

You will need to download the BSP files as well as they have the required wad files in them. You can download all files from the download section.

http://www.mardymouse.co.uk/modules.php?name=Downloads

Hope this helps.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.