11-19-2003, 01:15 PM
Im having a little trouble with the null texture. I have applied it to faces that will not be seen but after I compile the map and go ingame, I can see the null texture (therefore not eliminating those faces). Is there something Im doing wrong? if so, a little help please (yes i searched, found nothing on this type of error)
you MUST be compiling with Zoners compile tools with the options enabled. if you are using zoners DL them again and double check all your links to them.
11-19-2003, 03:34 PM
I reinstalled ZHLT but Merls version (i think thats what it is) and it works fine now. I must have had an older..crappier version of it.
ANyways, Beaver. Thanks for replying to my help messages.
11-20-2003, 07:46 AM
yea, as you have found out you need the Custom version of Zoner's tools.
If anybody needs them then the latest version can be found here: http://collective.valve-erc.com/index.php?go=mhlt
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.