How to make dinamic respawns?


10-30-2003, 02:47 PM
I would like to know how can I make a team happen to respawn in a diferent location of the map after a flag is taken (like in the old dod_zafod).

Thanks.

10-30-2003, 03:22 PM
If you look at the tutorials offered on this board directly there should be tutorials explaining this concept.

the short and simple is that you need to tie the spawns to a flag, then when the team owns the flag they will spawn there. you do this through a simple properity in the spawn enetiy itself.

Its pretty simple but glitchy find a proper tutorial it should explain all the ways you can use them.

Mythic_Kruger
10-30-2003, 03:39 PM
Basically all happens in the info_player_spawn properties: type a Control Point Name in it and choose if this info_spawn will be active if the control_point is neutral, owned or owned by the other team.

haircut
10-31-2003, 07:31 AM
Summit like this: http://www.mardymouse.co.uk/modules.php?name=Content&pa=showpage&pid=28

11-01-2003, 01:42 PM
I forgot to mention I have looked at the tutorials in this board but it looked a bit to me complicated to understand (I'm not good with too many entities).

Thanks for your help, now it became clear!

Kehldon
11-01-2003, 02:31 PM
It can't get much easier then haircuts tutorial, so I suggest you spend some time trying to understand it...

izuno
11-03-2003, 07:09 PM
Originally posted by Kehldon
It can't get much easier then haircuts tutorial, so I suggest you spend some time trying to understand it...

exactly.

For anyone new, heed Kehldon's advice. It's the only way to really learn mapping.

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