help with compiling map loading thing V2

Capt Winter
10-03-2003, 06:36 PM
WARNING: coudn't open valve/si.wad i don't know what the si wad is why is it saying this. This showed up when i went to test a map in lan play create game.

About a month or less ago i posted a top like this but my internet got shut off the next day. Keldon posted he didn't know what it meant either. I just check it. Now im responding to it. I also don't know what it means and i don't even have a wad called si. To make matters worse i created a small one room map and compiled it took like 30 seconds, ran it and got same messeage any suggestions on what to do. BTW if si wad doesn't show up its usually another wad name, nevertheless i search that wad up and delete it and another wad name took its place. Si wad i could never find so my strategy of deleting the wad names that showed up on the warning failed.

10-03-2003, 09:42 PM
Check your Worldcraft/Hammer configuration, under Textures.
What wad-files are loaded? The ones listed there, are the wad-files that the map will ask for when its starting up.

Only add wad-files which you actually use (ie. if you use textures from dod_kalt.wad and zhlt.wad, only have those .wads listed, not all the .wads in /dod or whatever).

Hope that helped.

Capt Winter
10-03-2003, 10:36 PM
all my textures in my dod folder r in the texture place u just mention, thing is i can't figure out what si.wad means.

10-04-2003, 09:03 AM
try making a wad called si.wad and put it into the valve folder, dont have any textures in the wad. see what it does.

10-04-2003, 09:21 AM
I don't recall this, but is the problem occouring while you compile or when you try to play your map?

If its while playing you could try compiling the map with nowadtexture option in csg process.

If it's while your are compiling, you should check your hammer settings like Instacrome said...

Also, using more wads then 7, have caused very strange problems like this before...

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