09-30-2003, 05:49 PM
I have 4 func_door_rotating doors in my map and they eac do something wierd. 2 fly across the map, 1 turns sideways from the middle, and one doesn't open at all. I have no idea what it is. I just made a empty map with just thedoor and it works.
09-30-2003, 05:52 PM
You have remembered to put in a origin brush on each door?
09-30-2003, 05:58 PM
no, I didn't know you had to. I thought it was just like func_door. I'll go look for some tutorials. :)
10-01-2003, 05:28 AM
u need to have a brush with the ORIGIN texture on it, this brush goes at the point in which the door rotates, u need to tie both that brush and the door to the same func_door_rotating entity.
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.