Quakah
09-16-2003, 11:06 AM
Hi, I wanted to compile my next project(dod_edge2) and when I start compiling hlbsp crashes, hlvis crashes and hlrad crashes, I use ZHLT 2.5.3 and batch compiler 2.0, I checked paths and all that and they are all in the good path, the log doesn't give any errors but anyway, here it is:
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: D:\PROGRA~1\ZHLT\HLCSG.EXE -texdata 8000 -estimate -wadinclude hlbasics.wad -wadinclude ZillaFinal.wad -wadinclude classic_kleineh_dod.wad -wadinclude flash2snow.wad -wadinclude xerent.wad -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8192000 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
[hlbasics.wad]
[ZillaFinal.wad]
[classic_kleineh_dod.wad]
[flash2snow.wad]
[xerent.wad]
entering C:\Sierra\Half-Life\dod\maps\dod_edge2.map
CreateBrush:
(104.08 seconds)
SetModelCenters:
(1.54 seconds)
CSGBrush:
(44.10 seconds)
Embedding textures from WAD File [\sierra\half-life\dod\hlbasics.wad] into BSP
Using WAD File: \sierra\half-life\dod\dod_kalt.wad
Using WAD File: \sierra\half-life\dod\dod_zalec.wad
Embedding textures from WAD File [\sierra\half-life\dod\zillafinal.wad] into BSP
Embedding textures from WAD File [\sierra\half-life\dod\classic_kleineh_dod.wad] into BSP
Embedding textures from WAD File [\sierra\half-life\dod\flash2snow.wad] into BSP
Embedding textures from WAD File [\sierra\half-life\dod\xerent.wad] into BSP
Texture usage is at 6.70 mb (of 7.81 mb MAX)
158.40 seconds elapsed [2m 38s]
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: D:\PROGRA~1\ZHLT\HLBSP.EXE -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: D:\PROGRA~1\ZHLT\HLVIS.EXE -full -estimate -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: D:\PROGRA~1\ZHLT\HLRAD.EXE -estimate -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
Please help me :D
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: D:\PROGRA~1\ZHLT\HLCSG.EXE -texdata 8000 -estimate -wadinclude hlbasics.wad -wadinclude ZillaFinal.wad -wadinclude classic_kleineh_dod.wad -wadinclude flash2snow.wad -wadinclude xerent.wad -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8192000 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
[hlbasics.wad]
[ZillaFinal.wad]
[classic_kleineh_dod.wad]
[flash2snow.wad]
[xerent.wad]
entering C:\Sierra\Half-Life\dod\maps\dod_edge2.map
CreateBrush:
(104.08 seconds)
SetModelCenters:
(1.54 seconds)
CSGBrush:
(44.10 seconds)
Embedding textures from WAD File [\sierra\half-life\dod\hlbasics.wad] into BSP
Using WAD File: \sierra\half-life\dod\dod_kalt.wad
Using WAD File: \sierra\half-life\dod\dod_zalec.wad
Embedding textures from WAD File [\sierra\half-life\dod\zillafinal.wad] into BSP
Embedding textures from WAD File [\sierra\half-life\dod\classic_kleineh_dod.wad] into BSP
Embedding textures from WAD File [\sierra\half-life\dod\flash2snow.wad] into BSP
Embedding textures from WAD File [\sierra\half-life\dod\xerent.wad] into BSP
Texture usage is at 6.70 mb (of 7.81 mb MAX)
158.40 seconds elapsed [2m 38s]
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: D:\PROGRA~1\ZHLT\HLBSP.EXE -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: D:\PROGRA~1\ZHLT\HLVIS.EXE -full -estimate -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: D:\PROGRA~1\ZHLT\HLRAD.EXE -estimate -estimate C:\Sierra\Half-Life\dod\maps\dod_edge2.map
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
Please help me :D