Aligning textures just right
09-12-2003, 05:53 AM
Hello, Is there a way to get the rotation the aligning just perfect? I got a block that is
360w 348l 36h. and its on a slant like \
Is there a way to get to the rotation perfect instead of doing guess check and revise? here is a pic
09-12-2003, 06:43 AM
I don't think so.
You have those little "arrows", which show the angle the texture is turned in 3d view. You can use those to give you a good idea on how good the texture is aligned.
like insta pointed out , theres no hotkey to get it to align
your arrows and the texture rotation tool is all you got :)
use trig to get the angle, then just use the "fit" button. ok you'll need to tweak it a tiny bit after but it works.
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.