CptMuppet
08-29-2003, 05:34 PM
I'm using "window1.mdl" as an env_model, but for some absurd reason, it appears BLACK.
I've tried sticking a LIGHT entity near the thing... that does nothing!
I've got loads of other env_models in my map, none of them have this problem.
Oh, and for those of you who've been following the development of my map DOD_BURN (use the search for the old thread), I no no longer have those stupid compile errors I was getting (hoorah). The map is nearly finished (I know, I've said that a lot). All I want to sort out is THIS, the angle of my sunlight (I've been tweaking that for a while now), and to get some stained glass in an area I'm using as a vis blocker (the classic 'Z' shape :p) to look more realistic.
R_Speeds had got a bit higher recently, but I've lowered them significantly; the average FPS on the map is 40 now (it was 15-25 last week).
I've tried sticking a LIGHT entity near the thing... that does nothing!
I've got loads of other env_models in my map, none of them have this problem.
Oh, and for those of you who've been following the development of my map DOD_BURN (use the search for the old thread), I no no longer have those stupid compile errors I was getting (hoorah). The map is nearly finished (I know, I've said that a lot). All I want to sort out is THIS, the angle of my sunlight (I've been tweaking that for a while now), and to get some stained glass in an area I'm using as a vis blocker (the classic 'Z' shape :p) to look more realistic.
R_Speeds had got a bit higher recently, but I've lowered them significantly; the average FPS on the map is 40 now (it was 15-25 last week).