Map loading crash


Neutrino
08-29-2003, 06:30 AM
yeah, me again with a problem.

When i load my custom map in console with "map dod_name", it starts to load but freezes (still in console). I thought there was a problem with my map so to make sure, I made another very small map with some spawns, ground, walls and a skybox (and dod entities), and the same error occured. Now this only happened recently, did something happen to my computer or am i forgetting something?

2ltben
08-29-2003, 08:04 AM
http://www.dayofdefeat.net/forums/forumdisplay.php?s=&forumid=41

Neutrino
08-29-2003, 08:19 AM
yes, that didnt answer anything. And if u are telling me that I should have replied there or something, that post was not in the list so I couldnt find it.

Now, i have a skintight sky, amd applying the null textures but my map doesnt load, same with my test one (read above)

haircut
08-29-2003, 11:09 AM
Yes, 2ltben is suggesting you post this sort of a question in the sub-forum, why he just didn't say that I don't know :rolleyes:

You say this has only happened recently, is this anything to do with you recently using the NULL texture and where are you applying the NULL texture?

Test one of these and see:
http://www.mardymouse.co.uk/modules.php?name=Downloads&d_op=viewdownload&cid=6

IR
08-29-2003, 12:03 PM
plz use the subforum for questions

thank you.

Neutrino
08-29-2003, 12:23 PM
haircut, i tried compiling one but i the same thing happened so I know its something in the compiling process. I dont see any errors so Im gonna try a different program and see what happens. Thanks

oh, and sorry IR -inw-, im new to the forums and didnt see the link

Neutrino
08-29-2003, 12:58 PM
ok. It all works now except in some areas, the null texture doesnt go invisible. In some places it does, but some places its still visible with those bright colours.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.