REL: dod_carta_b1


haircut
06-21-2003, 12:04 PM
I don't normal post when I make a map but I thought I would this time.

Pics: HERE (http://www.mardymouse.co.uk/modules.php?name=Content&pa=showpage&pid=36)

Download: HERE (http://www.glumchops.co.uk/dod/maps/bsp/dod_carta_b1.exe)

Any comments welcome.

NOTE: rmf available on my webby, as always.

IR
06-21-2003, 12:12 PM
without the intention of being rude:

looksplain and done 10000 times before

try and think of somthing orginal :) try make some new textures

gluck!

06-21-2003, 12:25 PM
that looks really nice! I love maps with narrow streets and tall buildings, kinda reminds me of ramel, near the allies spawn.

Fullmetaljacket
06-21-2003, 07:45 PM
looks good. Ill mirror it for you. www.fullmetaljacketshof.com

Gorbachev
06-21-2003, 08:33 PM
I suggest a different rubble...it looks extremely out of place.

06-21-2003, 08:42 PM
it looks pretty good, i'll have to try it out soon

06-21-2003, 11:55 PM
Looks good, I dont see anything wrong with it, except that some of the streets look like its just a box with the sky texture on top.

looksplain and done 10000 times before

erm i dont understand. A city has been done before? city streets? streets? well ddduuurr they've been done before. I dont see how this is an different from any other map that takes place in a city(in terms of looks). Almost everything has been done by now. I think now it comes down to looks to get people playing, and gameplay to keep them playing...

haircut
06-22-2003, 04:19 AM
Originally posted by Winnebago
Looks good, I dont see anything wrong with it, except that some of the streets look like its just a box with the sky texture on top.

Yea .. I know, but it's just a simple map so I kept it like that. Same thing goes for the rubble Gorbachev.

All the buildings are accessable so you have whats seems like three routes from one end of the map to the other, I was trying to go for game play.

btw ... It's a capture the documents map if you were thinking what the objectives were.


Question about a wad I used, e_doors.wad. I think I know who made it but can someone tell me anyway?

IR
06-22-2003, 04:01 PM
i wasnt talking about the map being city in general
but the way it was build, how it feels and the way these textures
are used

for instance kami used some of his older textures (schwetz)
in maps like seg4 and ouitz and yet they both look very
cool, orignal and have an great feeling

Wittman80
06-23-2003, 01:18 AM
CAEN vs. RAMELLE

FIGHT!

DEvIL-K
06-23-2003, 06:35 AM
>>> e_doors.wad is from happyernst ^^

haircut
06-23-2003, 11:45 AM
Thanks for that DEvIL-K, That's who I thought it was. I just needed some confirmation, Google seemed to fail me this time :) even though following links from your sig took me stright to it :(

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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.