Errorr


Zweett00th
06-17-2003, 02:45 AM
I decided to make my map look better with some good textures, so i loaded a bunch of 'em into hammer and when I compiled I got this:

** Executing...
** Command: Change Directory
** Parameters: D:\Sierra\Half-Life


** Executing...
** Command: Copy File
** Parameters: "F:\hammer_testbuild04\tools\snipatrain3.map" "D:\Sierra\Half-Life\dod\maps\snipatrain3.map"


** Executing...
** Command: C:\PROGRA~1\ZHLT\hlcsg.exe
** Parameters: "D:\Sierra\Half-Life\dod\maps\snipatrain3"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\ZHLT\hlcsg.exe D:\Sierra\Half-Life\dod\maps\snipatrain3

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]


entering D:\Sierra\Half-Life\dod\maps\snipatrain3.map
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (20.50 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90 %... (4.45 seconds)
Using WAD File: \sierra\half-life\valve\xeno.wad
Using WAD File: \sierra\half-life\valve\decals.wad
Using WAD File: \sierra\half-life\valve\halflife.wad
Embedding textures from WAD File [\sierra\half-life\valve\zhlt.wad] into BSP
Error: Could not open wad file \hammer_testbuild04\prefabs\38t_heltzer.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \hammer_testbuild04\prefabs\half-track.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\kettenkraftrad.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\m2_halftrack.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\murs_tiger.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\prefab2.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\prefab.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\revenant.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\sandbagprefab1.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\sdkfz_251.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\tree.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\3trees.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\flak38.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\hk_rbl_2.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\kami-pack1.wad
Error: Could not open wad file \hammer_testbuild04\prefabs\seg3-kami.wad

----- END hlcsg -----




** Executing...
** Command: C:\PROGRA~1\ZHLT\hlbsp.exe
** Parameters: "D:\Sierra\Half-Life\dod\maps\snipatrain3"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\ZHLT\hlbsp.exe D:\Sierra\Half-Life\dod\maps\snipatrain3
>> There was a problem compiling the map.
>> Check the file D:\Sierra\Half-Life\dod\maps\snipatrain3.log for the cause.

----- END hlbsp -----




** Executing...
** Command: C:\PROGRA~1\ZHLT\hlvis.exe
** Parameters: "D:\Sierra\Half-Life\dod\maps\snipatrain3"

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\ZHLT\hlvis.exe D:\Sierra\Half-Life\dod\maps\snipatrain3
>> There was a problem compiling the map.
>> Check the file D:\Sierra\Half-Life\dod\maps\snipatrain3.log for the cause.

----- END hlvis -----




** Executing...
** Command: C:\PROGRA~1\ZHLT\hlrad.exe
** Parameters: -extra "D:\Sierra\Half-Life\dod\maps\snipatrain3"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\ZHLT\hlrad.exe -extra D:\Sierra\Half-Life\dod\maps\snipatrain3
>> There was a problem compiling the map.
>> Check the file D:\Sierra\Half-Life\dod\maps\snipatrain3.log for the cause.

----- END hlrad -----




Now it says it cant find the wads, but they are definatly there! I tried placing them in other folders but that didn't do anything either.... Anybody know the solution to this prob?

06-17-2003, 02:49 AM
Ummm, i think the wad limit is 8 before you start having problems...so try taht first...

Mythic_Kruger
06-17-2003, 02:59 AM
Yes, put all the textures used in your own wad file.

Error: Could not open wad file \hammer_testbuild04\prefabs\38t_heltzer.wad
Is not the DOS limited to 8 characters?

This one's ok : ** Command: C:\PROGRA~1\ZHLT\hlcsg.exe

Generate the batch file, edit it, and good snipe! :D

Zweett00th
06-17-2003, 04:54 AM
<-- n00by :)

How do I put al my used textures in 1 wad?
How do I make a batch file and what should I change in it?

Sorry for knowing nothing :confused:

xerent
06-17-2003, 06:36 AM
Download wally from http://www.telefragged.com/wally and use the merge tool.

A batch file is a text file with a .bat ending. it executes command prompt (MSDOS) commands.

I suggest searching this forum for Batch Compiler. :)

Zweett00th
06-17-2003, 06:58 AM
Thx a bunch Xerent :)

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