Help With Transparency!! Look!! Read!!


NotAgOat
06-16-2003, 02:56 PM
Hi, I need help making part of a model transparent.
Ive tried to follow all the tutorials as best i could but it aint working. Im doing it wrong or sumtin

What ive done here is taken the existing texture and color in the spaces i want trans bright pink. then I add the lines :

$texrendermode "3b.bmp" "masked"
$cliptotextures

to the qc file. "3b.bmp" being the name of the texture i want trans on. I recompile it and go in game and its not trans but bright pink... help me im dumb. have i missed a step? completely doing it all wrong altogether? hope this makes sense.

RealyPssd
06-16-2003, 03:01 PM
Are you compiling with the right studiomdl?

Kraut-Killer
06-16-2003, 03:07 PM
are you sure that this pink is the last color in your palette?

NotAgOat
06-16-2003, 03:11 PM
im compiling with the right version.

what do you mean last color in the table? when i go into the color table there arnt any bright colors.. all there are is colors that are being used in the existing texture. to get pink i just chose pink and colored it in.

Kraut-Killer
06-16-2003, 03:14 PM
a hl texture has 256 color and the transparency color has to be the 256th color in your palette.

NotAgOat
06-16-2003, 03:16 PM
how do i get my 256th color on my platethingy.

Kraut-Killer
06-16-2003, 03:19 PM
which program do you use?

NotAgOat
06-16-2003, 03:20 PM
i have photoshop 7 if thats what you mean.

Kraut-Killer
06-16-2003, 03:23 PM
well, then PM molotov billy or some model experts. they may help you with this.

NotAgOat
06-16-2003, 03:25 PM
molotov billy is to important, hes most likely bizzy. I need help from fellow forums dwellers like you.

NotAgOat
06-16-2003, 03:33 PM
figured it OUT! ummm ty kraut filler wasted ur time... let this thread die..

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