klein_mein
06-16-2003, 10:46 AM
I want to create an overview map for an old map that doesn't have one (dod_deliverance_b3).
I understand I need these variables
global
{
ZOOM t
ORIGIN x y z
ROTATED r
}
layer
{
IMAGE "overviews/dod_deliverance_b3.bmp"
HEIGHT z
}
I assume HEIGHT and the z value of the ORIGIN vector are the same. How can I find x and y (I assume it's the center of the map in game). Can I run a console command that shows my location (x y z) when I am running around in game so i can spot it? How is rotated used?
Thx in advance
I understand I need these variables
global
{
ZOOM t
ORIGIN x y z
ROTATED r
}
layer
{
IMAGE "overviews/dod_deliverance_b3.bmp"
HEIGHT z
}
I assume HEIGHT and the z value of the ORIGIN vector are the same. How can I find x and y (I assume it's the center of the map in game). Can I run a console command that shows my location (x y z) when I am running around in game so i can spot it? How is rotated used?
Thx in advance