Left Hand Weapons


Blackprince
06-13-2003, 09:12 PM
I am a left hander when coming to FPS game and would like to have DoD left hand model. Someone mentioned briefly u guys out there got a solution. Can teach me wad to do?

Cs42886
06-13-2003, 09:44 PM
I guess all you have to do is open the model in Milkshape, mirror the model and replace the old one, and then recompile. But then again, I dont really know what im doing. Sorry.:(

TheMirage
06-13-2003, 10:06 PM
Heh heh I have left handed models for CS and right handed for DoD....... I don't know why but I am right handed and whatever the defualt was when I first installed it I keep it heh heh... I have no solution either sorry man. Unless there is a console command then I don't know what else to say but good luck.

=DD=Wolf Kahler
06-14-2003, 10:53 AM
The newer CS versions apparently have an option for switching the side of the guns.

In DoD, though, it's not so easy. You can't just mirror the weapon. It won't work. Since the animations are all based on moving bones through points in space, you'd have to completely reanimate them.

In the console, though, you could try cl_bobcycle 0, 1 and 2, if I'm not mistaken. This may give the impression of being somewhat ironsighted or left-handed. I'm not %100 A-1 sure on the variable, though. You'll need confirmation from someone who remembers.

Dillinger
06-14-2003, 11:10 AM
Cl_bobcycle 0 will put the gun more in the center of the screen, but it does something wierd too. If you type cl_bobcycle 1, and then 0 you'll notice your whole screen view shifts left some. I'm not sure, but this may make your body exposed, even though you think you're behind cover, but I have't tested it.

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