Caldbeck
06-12-2003, 06:34 PM
Have a bit of a dilema....
In my map, im wanting a scenario, whereby a tank would slowly trundle along towards a bridge. The axis objective is to defend the bridge until the tank arrives. The allies objective is to take the bridge and plant explosives 4 satchel charges on the legs of the bridge before the tank arrives.
What im wondering is:
1) is the slow moving tank possible in DOD, one which the axis could hide behind?
2) can i have a func_breakable that requires 4 satchel charges?
3) Am i out of my league here? :p
In my map, im wanting a scenario, whereby a tank would slowly trundle along towards a bridge. The axis objective is to defend the bridge until the tank arrives. The allies objective is to take the bridge and plant explosives 4 satchel charges on the legs of the bridge before the tank arrives.
What im wondering is:
1) is the slow moving tank possible in DOD, one which the axis could hide behind?
2) can i have a func_breakable that requires 4 satchel charges?
3) Am i out of my league here? :p