[PREL] Axis Iron Sight Pack


06-11-2003, 10:58 PM
I Re-Origined the default axis models so that they are Iron-Sighted.

K98
K43
MP40
MP44
Luger
MG42
MG34

http://dodec.dodstudios.net/images/axis_is_pack.jpg

download (http://dodec.dodstudios.net/filedb/pafiledb.php?action=file&id=597) from the DoD Editing Center (http://dodec.dodstudios.net).

P.S, there are some small clipping issues, I tried for hours to fix them, but they are only minor and shouldn't be noticed.

Enjoy

Strider
06-11-2003, 11:19 PM
Very nice...

Sgt.Sinister
06-11-2003, 11:25 PM
Iron site Bots' and Devin's MG's plz.

MaRzY
06-11-2003, 11:31 PM
I'm not a fan of IS weapons, but none the less Good job, i think Dances with the wolves is though, and if i'm right he will love these, well done.

NotAgOat
06-11-2003, 11:43 PM
That is awsome! I would use but I quit IS awhile ago..

06-12-2003, 05:42 AM
Hello there,
Problem :( you loose the crossair for the paratrooper models - when can you release the para versions of the axis weapons?

PanzerGrenadier
'Yes You May Remember Me'.. ;)

Dances w Wolves
06-12-2003, 05:49 AM
i love IS and will use when u release... BUT cud u use some of the GOO models for iron sights pelase?

Dances w Wolves
06-12-2003, 07:39 AM
any chance of a brit and american one? brit more than the yank ;)

06-12-2003, 10:00 AM
He hasnt finished the axis set yet LOL ;)

PanzerGrenadier

EGETRae
06-12-2003, 10:20 AM
Which animations did you use for that k43?
cuz' if you used the standard you will see the open hole on the right side of the model in the reload animation...

I have to say i'd never used Iron-sights before and i don't think that i ever will because i think they cover too much of the screen...

06-12-2003, 10:22 AM
Allied set should be out soon. Greasegun and carbine are a pain in the butt to get working right. FG-42 i couldnt do because every time you deploy it moves to the left so i could only get it iron sighted when un deployed.

Update: Here (http://dodec.dodstudios.net/30cal/allyisprev.jpg) is a pic of how the allied set is comming along.

Dances w Wolves
06-12-2003, 11:05 AM
its a great job man, but would u make them real iron sight? its just the whole on a tilt thing (in my humble opinion) really sucks and ISNT iron sight.

or at least just REAL iron sight for the BREN/STEN and ENFIELD ;) the brit weapons are the only ones i use :D

Russ. Conscript
06-12-2003, 11:09 AM
you know ive been meaning to iron sight weapons like that... awesome job man. i love they way they are centered and lowered. thats like the DOOM style of positioning, wich is the best way to iron sight a weapon IMO.

06-12-2003, 11:56 AM
Originally posted by Dances w Wolves
its a great job man, but would u make them real iron sight? its just the whole on a tilt thing (in my humble opinion) really sucks and ISNT iron sight.

or at least just REAL iron sight for the BREN/STEN and ENFIELD ;) the brit weapons are the only ones i use :D

Im trying to make them real iron sight. The only one I could get right was the tommy (http://dodec.dodstudios.net/30cal/tommyis.jpg). They just clip too much.

Smitty
06-12-2003, 12:03 PM
Ohhh baby take me.... take me now...

:D can't wait for the allies IS set

RealyPssd
06-12-2003, 12:10 PM
Could you post the origin #'s you used?

Plastic Fantastic Lover
06-12-2003, 01:10 PM
Awesome. I'll just slap my custom skins on, and voila...

-edit-There's a gaping hole in the side of the MP40.

06-12-2003, 01:32 PM
tip:

tilt the model in milkshape.
then it works!!

dont forget to adjust '$scale' to fix clipping errors!! (espec on rifles)

Plastic Fantastic Lover
06-12-2003, 01:37 PM
I stopped using these. WAY too many clipping problems (almost every gun).

Sgt.Sinister
06-12-2003, 02:03 PM
Originally posted by JoAlien
tip:

tilt the model in milkshape.
then it works!!

dont forget to adjust '$scale' to fix clipping errors!! (espec on rifles)

sounds like a good idea, you should try it.

06-12-2003, 02:35 PM
Thank you very much for the tips guys, I've fixed almost all of the clipping errors. Should be a new axis pack soon.

Sgt.Sinister
06-13-2003, 03:06 AM
See if you can get these origins...I'm sure everyone will LOVE these...

Sgt.Sinister
06-13-2003, 05:36 PM
bump....c'mon...these origins kick ass

06-13-2003, 05:49 PM
those are pretty good.

Sgt.Sinister
06-13-2003, 05:59 PM
Maybe you could figure them out?

06-13-2003, 06:25 PM
Sure, i'll give it a shot. What guns do you want those origins for?

Sgt.Sinister
06-13-2003, 06:29 PM
uh..all of them?

i just wanna see what some of the guns would look like with that, then release the numbers.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.